Will you buy the Kinect?

yes, at launch or during the holiday season
maybe later
no

 





Crave Online

Week of December 12, 2004
New Xodus PR Competition and Yesterday's Results
>> From Team Xodus:
[QUOTE]
ON THE THIRD DAY OF CHRISTMAS... TEAMXODUS GAVE TO ME:
THREE FRENCH PENS...
Two cool features...
And a lot of bug fixes in the source tree.

ANNOUNCING THE THREE FRENCH PEN PR COMPETITION
Since the beginning of our much loved Xenium project it has been made quite clear that many fans and critics alike feel that our PR SUCKS!! If I had the time, I would go through posts and logs and mails and threads and messages and dig up ALL the various names and insults given (with love I am sure) to our PR. So we thought that we would give all the armchair critics out there who have said time and again “I could do better”, the chance to prove it.

The task is simple. Do a write-up of at least 500 words titled.
12 reasons why Xenium/XOS/Xodus is THE BEST!
Hints: Be proud ; Be confident ; Be arrogant ; Take no prisoners ; Be professional but don’t be too serious ; Be creative ; Be original ; Above all, have fun!
You are talking about the number one chip on the market. The number one OS on the market and of course the number one Team on the market.
Spelling and Grammar will be considered.
You may use any visual aids or graphics necessary to make your post grab attention and get the message across.

ENTRIES: Please e-mail all entries to prcomp@nospam.teamxodus.com *remove the .nospam. part* We will then post the winners and their articles in our forums. The winning article may even get posted on our front page if approved by the team!
JUDGING: The articles will be judged by the entire team and who knows I may be out of a job by early next year :)
PRIZES: We will be rewarding the top three posts with an antique French Pen valued at approximately $250. So get writing and show us what you can do!

And now a special message from Artifex….
YESTERDAY”S WINNERS ANNOUNCED!
Congratulations to all of our lucky and talented Xodus Secret Password Cash Prize Competition winners, and thank you to all of our Exclusive Club Xenium members who participated. The contest ran, for the most part, very smoothly and we are happy with it's success and popularity. We were NOT expecting all of the words to be found that quickly! It just goes to show you that the sharp ones choose Xenium! ;-)
Here are the official winners:
+$100 category: Snow Kharoof, tree SpiderX, sled SpiderX, toys SpiderX, xmas Kharoof
+$200 category: noel iamcheese, santa Kharoof, season counter terrorist dan, mantle Lightning|Striker, reindeer SniperKilla
+$300 category: newyears SpiderX, mistletoe Dangerously_Cheesy
+Total Winnings: SpiderX $600, Kharoof $400, Dangerously_Cheesy $300, iamcheese $200, counter terrorist dan $200, Lightning|Striker $200, SniperKilla $200
A warm congratulations to our winners, and to all of the Exclusive Club Xenium Members for participating. We will be contacting the seven lucky winners shortly via PM on Xbox-Scene. Thanks for your continued support and happy holidays!
--Artifex

Well done to all the winners from all of us here in the team and we look forward to seeing all those great PR articles in the coming days!
Happy Writing!
[/QUOTE]

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(Saturday 18 December 2004 23:49 EST) - (Category: (default)) - (Posted by:: )

Halo Maps Release 12,13, 14 and 15
>> Hizlo and ViperNeo of HaloMaps.com released more Halo maps for their Halo mappack:
[QUOTE]
I took it upon myself to finally release all the maps but one, Death Island for now. I felt bad holding onto these maps and making you all wait five days apart. I thought it would be nice to throw them all in your face! So enjoy and please do me one thing... Leave feed back in the forums, that's all I ask!

Ok... here it is people! Halo CE/Halo PC Maps finally converted to Xbox. Enough said!
* Halo Maps Release #12: Ice Fields (HPC/HCE Map)
* Halo Maps Release #13: Danger Canyon (HPC/HCE Map)
* Halo Maps Release #14: Infinity (HPC/HCE Map)
* Halo Maps Release #15: Timberland (HPC/HCE Map)
[/QUOTE]

Official Site/ScreenShots/Downloads: HaloMaps.com (free reg. req.)

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(Saturday 18 December 2004 22:24 EST) - (Category: (default)) - (Posted by:: )

Dash2Gam v2.3
>> A new version of Dash2GAM(info) has been released - a dashboard based on the MS dashboard 4920 version 10027100.
What's new/fixed (translated from french):
* NEW FUNCTIONS :
-You can now easily change the color of the dash using the program called 'D2G Color.exe' included in the package.
-Two new actions allow to open and close the DVD tray using gamepad buttons or from a menu on screen.
-When playing a DVD you will see time, temperature and the size of partition E:, F: (or G:) in the menu.
-Allows to change the transparency of the 3D structures of the dashboard by modifying the 'Fond.xbx' image that is now included in 'Skin.xip'.
-Real-time update of the free-space on partitions while uploading or deleting files via FTP.
-You can now configure it so that background music will only start playing when the screensaver goes on.
-You can choose if you want to display CPU and SYSTEM temperature on screen.
-You can change the speed of the fan in real-time using a new window in the configuration menu.
-You can change the color of the xbox case-LED in the skin.ini file.
-You can change the intro movie in the skin.ini file.
-You can choose if you want to play the intro movie when the dash is booting.
-A default color.ini in case there is none in the skin.
* BUGS FIXED:
-Bug of recognition of 16/9 4/3 mode when dash is booting fixed
-Fixed display of size of patitions, you don't have to mention the active partitions in 'Config_pro.ini' anymore.
-Display of the 'Disque Dur' (Harddisk) menu with the 'Setting Style' solved.
-Display of the titles of the music in the 'Bande-Son' (Songs) and 'Playlists' window of the 'Musique Control Panel' menu solved
-Display of the names in the list of games/utils/... in the 'Disque Dur' (Harddisk) menu solved.
-Fixed problem with size of paths.
-You can launch dash even if path of skin in config_pro.ini doesn't exist.
-You can now take a screenshot of any screen/window.
If I forgot something, please tell me about other bugs not yet identified.
* CHANGES:
-New official 2GAM skin, made by a pro in skinning.
-Reorganisation of the preprogrammed buttons.
-Realignement of all info displayed on screen.
-For the icons in Icons.xip, put the name of the directory of the util/game/... as name for the icon to display.
-To put a password, put the name of the directory of the util/game/... as name of the application (section [ApplicationsPassword])
* BUGS still not fixed :
-Does not recognize any MS Official Memory Unit
-Disappearance of images of skins.

Official Site: http://2gam.gueux.be
Download: n/a (built with XDK)

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(Saturday 18 December 2004 19:23 EST) - (Category: (default)) - (Posted by:: )

SmartXX-HDD Size Poll
>> We received this news from Tom E.C.:
[QUOTE]
Over in the Smartxx.com forums, they opened voting on what sizes people would like the new SmartXX HDDs to come in.
Go cast your vote on smartxx.com
[/QUOTE]

If you missed the earlier news about these special HDDs with own firmware that SmartXX will release soon (2005), go read this news item (point #5)

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(Saturday 18 December 2004 15:44 EST) - (Category: (default)) - (Posted by:: )

dvd2xbox v0.6.2
>> WiSo releeased a new version of dvd2xbox(info) - a DVD/CD-R to HD ripping.
What's new/fixed:
* added a hdd auto detection for f: and g:. Set autodetectHDD in the XML File to 0 to disable it.
* updated to the current libcdio of xbmc.
* changed the samba config to have it similar to XBMC.
* fixed copy mode for plain udf discs.
* fixed a bug in the full ISO/VCD/SVCD -] SMB copy routine.
* changed the rename function to use the relative path rather than the absolut path.
* file manager: added support for samba share.
* file manager: create directory, copy file/dir, delete file/dir and rename file/dir are now fully working with FTP/UDF/SMB
* beta: added a simple game manager where all your games are listed. There you can start the games, delete it, delete only the savegame or delete all. Configure the pathes where to search for games in the dvd2xbox.xml. Add there additional directories between the gamedir tag. Remember the gamemanager is still beta. Report all bugs related to it and the rest of the aaplication on xbox-scene.com or via the sourceforge project page.
* added some startup info texts.

Official Site: http://dvd2xbox.xbox-scene.com
Download: n/a (built with XDK)
News-Source: xbins.org

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(Saturday 18 December 2004 10:46 EST) - (Category: (default)) - (Posted by:: )

SmartXX LT OPX Picture and Features *updated*
>> Just got this in.. first image of the new SmartXX LT OPX ...
Xbox-Scene
Courtesy of www.BMMods.com

*update* This is a picture of the first PROTOTYPE! This is NOT the final sales version!
The features of the SmartXX LT OPX modchip have been released too, they posted a table of the SmartXX LT OPX compared to the SmartXX (Pro) v1 and v2 on smartxx.com.

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(Saturday 18 December 2004 03:04 EST) - (Category: (default)) - (Posted by:: )

UnleashX V0.37.1218A Build 543
>> A new version of the UnleashX(info) dashboard has been released.
What's new/fixed:
* Fixed FTP Server transfer bug.
* Fixed Bug in FTP client where a 0 byte file will fail the process, and stop the entire queue
* Fixed Bug FTP Client issuing/requesting for file/folder with invalid character/s.
* Fixed Bug where any disc you insert after inserting an ISO9660 disc won't be recognize and requires a reboot.
* Fixed Lock up when switching from skins with video background.
* Fixed WMA Song title gets cut off after the 15th character.
* Fixed BGM not playing after boot up when there's a preview video on the first menu item
* Fixed More accurate display FTP client transfer rate.
* Fixed Filter Level, not properly set on boot up.
* Added Cancel confirmation dialog when transferring (ftp client). Transfer still continues in the background until you actually confirms.
* Added Network Settings: FTP Client - Minimum and maximum Port number when using Active transfer (not PASV) for the ftp client (so it should be firewall friendly now).
* Added Network Settings: FTP Client - option to turn off auto-search for Xbox peers.
* Added FTP Client: Remote (Server) and Local(Xbox) Path to sites.
* Added Enable/Disable option for "Open Containing folder" in context menu
* Added Enable/Disable option for "Open Saves Folder" in context menu
* Added skin-configurable (replaceable) splash screen. For zipped skins, just add "UXSplash.jpg" in the archive, no need to modify the xml. For non-zipped skins, drop "UXSplash.jpg" in the same folder as the skin.
* Changed Color of the cursor bar is now the same as the text color (virtual kb, text editor).
* Changed Removed Splash Screen fade out after menu is loaded.

Note: This is a Quick fix release addressing the issues listed above.
New Live Update Server: 209.225.8.65/unleashx. Use this for the Server option as an alternative server.

Official Site: n/a, by unleashx
Official Forums: forums.xbox-scene.com
Download: n/a (built with XDK)
News-Source: forums.xbox-scene.com and xbins.org

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(Saturday 18 December 2004 01:01 EST) - (Category: (default)) - (Posted by:: )

OpenXDK v0.06
>> From openxdk.org:
[QUOTE]
A new version (0.06) of the OpenXDK(info) has just been released.
The key features in this release are as follows:
* Support for compiling on both Linux and Windows though migration to automake/autoconf based builds
* Enhanced directory handling. For example, the notion of current directory is now supported, as well as being able to list and navigate through files and directories
* Increased audio support. SDLAudio will now auto-convert the various sample rates and frequencies
* Lastly, hopefully a start at supporting the Xecuter (and other debug-based) BIOSes. Please let me know if you still have troubles with OpenXDK applications on these BIOSes

A special thanks to Tom and Ender for their initial feedback and testing of the Linux builds. Likewise, to xphile for his tireless work converting the build process to automake.

This will be the last update for a few months as I leave very shortly to embark on a 3 month holiday. However, when I return, I will be concentrating on:
* SDL support for JPG, GIF, and PNG
* MP3 support
* Networking
* Building a simple demo dashboard - if it hasn't already been done by the time I get back :-)
[/QUOTE]

Official Site: http://www.openxdk.org | http://openxdk.sourceforge.net
Download: here

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(Saturday 18 December 2004 00:32 EST) - (Category: (default)) - (Posted by:: )

Xenium OS v2.1.0 and New Competition With Cash-Prizes
>> From www.teamxodus.com
[QUOTE]
TEAM XODUS GAVE TO ME... 2 COOL NEW FEATURES...
And lots of bug fixes in the source tree.

Now that we have the bug fixes out of the way, we can concentrate on offering you real fun and tangible stuff that you will enjoy. We are proud to present Xenium OS(info) 2.1.0.
Although we are starting small and building up to bigger and bigger things we really want you to try these features and tell us what you think. Unlike others who are doing away with features and giving you half the value at half the price we are continually adding to our product to give you double and triple the value at the same great price. Xenium is Premium, simple as that.

Password Lockout:
This is by far our most requested feature since shortly after we first released the concept of an operating system controlled chip onto the world. When both the Password and InstantBoot options are enabled, XeniumOS will not allow you (or little siblings, troublesome cousins, or anyone else) to enter the XeniumOS configuration menus without first entering a system password. There are 2 passwords to start, "XWAY", and the classic Konami code, "UUDDLRLRBAS." This will keep uninformed users away from sensitive configuration menus and utilities.

QuickRegion ™
The second feature was only requested by one person, but we thought it was an excellent suggestion, and very much in keeping with the philosophies of our legal OS. QuickRegion™, when enabled, allows you to select a game region at the touch of a button. ("A" for US/Canada, "X" for Japan, "Y" for Europe/Australia, "B" to keep current setting) An excellent feature if you have a respectable import collection, and are using the chip to allow you to play your legitimately aquired titles from lands afar. With QuickRegion™ you can make your Xbox play any region game in a flash. This cool feature now brings instantaneous power to your fingertips!

AND… WAIT….. THERE’S MORE!!
ANNOUNCING THE “SECRET PASSWORD” COMPETITION
Find any one of the 12 secret Christmas passwords and win a cash prize.
For the initial five “easy” words found we will reward each first correct entry with a $100 cash prize.
For the next five “medium” words found, the prize will be $200 for each winner
The last two “difficult” words will attract a prize of $300 for each winner.
For the more difficult words we will be giving hints along the way :)
Post your results in this thread!!! The first to post the word will be the one to win the prize, so once you've found it, hurry and post!"
Button Assignments:
A - A
B - B
X - X
Y - Y
W - White
N - Black
U - Up
D - Down
L - Left
R - Right
T - Left thumb
O - Right thumb
E - Left trigger
M - Right trigger
S - Start
I - Back
Naturally this cash prize competition is limited to our Exclusive Club Xenium members only (the Elite group of Xenium owners). There are many more such competitions and events to come so join us now.

GO PREMIUM. BUY XENIUM.
MERRY CHRISTMAS & HAVE FUN!

Go to our Download section (Stable Releases) for this update.
Direct link to thread is here!!!
[/QUOTE]

Direct Download Xenium OS v2.1.0: Iso Version or the HDD Version

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(Friday 17 December 2004 22:26 EST) - (Category: (default)) - (Posted by:: )

Halo Maps Release 11: Gephyrophobia
>> Hizlo and ViperNeo of HaloMaps.com released the 11th map of their Halo mappack:
[QUOTE]
Halo Maps Release #11: Gephyrophobia (HPC/HCE Map). Yes its the real deal people.
Ok... here it is people! Halo CE / Halo PC Maps finally converted to Xbox. Enough said!

I am finally happy to announce that the Halo Map Pack (maps) is complete. I have to mention one thing... As of right now I have released 11 Maps and I currently have 5 more for you. This is how we are going to decide on the final 13 for the game... I will host a poll on all the maps I have released and you people will have the final decision on my final UI. My servers are probably going to be in and out with all this traffic because what I am about to release has never been done before! I will release the last six maps within 5 days of each other; I suggest you keep your eyes pealed.
Since you have all been waiting so patiently for me to finish my Map Pack you all deserve to know what other maps are complete and will be headed your way:
* Danger Canyon
* Death Island
* Ice Fields
* Infinity
* Timberland
The maps I listed above are not in the works they are complete. So stay tuned for more crazy shit coming your way!
[/QUOTE]

Official Site/ScreenShots/Downloads: HaloMaps.com (free reg. req.)
Thanks to JbOnE for the news.

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(Friday 17 December 2004 13:35 EST) - (Category: (default)) - (Posted by:: )

SmartXX News: SmartXX LT OPX, v1.6 SolderLess Adapter, SmartXX-HDD, ...
>> From smartxx.com:
[QUOTE]
Team SmartXX anounces lots of new products
First: Some people already thought, we are "dead". This is not true. During last 4 month, Team SmartXX developed lots of new products.
You already had seen one of the new products, the Recovery Board, which was part of this development.
But this was not all. SmartXX is proud to announce:
Xbox-Scene

1. SmartXX LT OPX "Light One Point X"
The new SmartXX LT OPX "Light One Point X" is so called "the small sister" of SmartXX v2 (pro) chip.
It will have 1MB flash, is based on a Highspeed SysCon, and offers the modernst Logic chip Technology avaliable on Market with the amazing power of the SmartXX LT OPX OS ;)
Q: Pictures and more details ?
A: We release when we ship it.
Q: will it work on all XBoxes ?
A: YES, like all other SmartXX solutions ;)
Q: Is it worth to upgrade from SmartXX v1/v2 ?
A: No, SmartXX LT OPX is "smaller", has less features, but still beats many solutions on the market.
Q: Should I now buy v2 or LT OPX chip ?
A: We will release a competition cart, but SmartXX v2/v1 will be the premium pro version in any way.
Q: Why a new chip ?
A: Unlike our both Chips (v1/v2) and even chips from our competitors, SmartXX LT OPX is designed primary for 1.6 Box and with compatibly for 1.0-1.5 boxes. Many things have changed, be surprised.
Q: How much will SmartXX LT OPX chip cost ?
A: Half chip - half price :)
Q: Where do i get it ?
A: You can already preorder - see our reseller list.
Q: Will it work with existing solder less adapters for 1.0-1.5 XBoxes ?
A: Yes, without any modifications.
Q: When will SmartXX LT OPX be shipped ?
A: This year! … next week !

2. The SmartXX Reverse Technology Recovery 1.6 Board.
Q: ?
A: This Board is in fact the same as current SmartXX 1.6b Recovery board, but solved the issue of the Lframe grounding.
Q: Is Lframe Grounding Dangerous ?
A: Basically, we not say Yes/No… atm no problems had been reported and we should not panic. But SmartXX has worked on this task and solved this issue.
Q: If you see no problem, why a new Board with new technology.
A: SmartXX is not like other Teams, who only want to make the maximum profit. SmartXX invested Money to build the "best" solution and we not care about some extra money.
We took a high-speed military logic-chip which costs more as others solutions in production. Why ? We want pure Quality and Stability for the People who buy our products and by the way NO clones! Also, we want, that the chip works in 10 years, too :-) We already give on all chips a warranty of one year !
Q: Will it work with SmartXX v1/v2/LT OPX ?
A: Yes, full compatible, and will be packed to the parcel as usual.
Q: Can other chips also use this Board?
A: Yes, the same as atm the normal recovery board is used. (not tested yet)

3. SmartXX 1.6 Solder less Adapter.
Yes, you hear right, a full solder less adapter for all SmartXX chips for Xbox Version 1.6 only
Q: Will it work with OPX/V1/V2/ chip ?
A: Yes, works Perfect
Q: Is it hard to Install ?
A: NO
Q: When / Where can i buy it.
A: The Adapter is ready, and was little bit delayed due to other products coming and not mentioned yet. You can already pre-order so that you get after Xmas.

4. SmartXX IRC Server
Due the ongoing problems on IRC Networks, the timeouts, net splits, and so SmartXX has created an own IRC network.
Q: Where can i find SmartXX IRC Network
A: You find SmartXX Servers on
irc.smartxx.com/6667
channel #SmartXX
Also you can reach the IRC chat at irc.smartxx.com
Q: Will Chat Applet connect to the Server ?
A: Yes, it will

5. The SmartXX-HDD
When SmartXX found out Xbox-live scanning of HDD-serial and other information’s, (in March 2004) SmartXX started to develop an own Firmware for HDD's. After now about 4 Month, this task is almost ready. A beta already exists, and we are very close to "mass production"
Q: Features / How does it work ?
A: We will release this information with the Manual.
Q: Can i use SmartXX-HDD drive with other MOD solutions ?
A: NO, you can only use SmartXX v1/v2/LT OPX for this.
Q: Which Capacity does SmartXX HDD have ?
A: There will be - SmartXX-HDD 160 - SmartXX-HDD 250..
Q: Is the HDD loud and heats lot ?
A: No, the HDD is ultra silent and runs very cool.
Q: Do I need HDD Switchers or Xtender Cases for this ?
A: NO, you need nothing. Just plug & play, SmartXX OS will do the rest for you.
Q: Is there need for Soldering when installing the SmartXX-HDD ?
A: No, nothing
Q: When will be SmartXX-HDD available ?
A: In 2005
Q: How expansive will the HDD be ?
A: Same expensive as normal HDD's ;)
[/QUOTE]

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(Friday 17 December 2004 10:39 EST) - (Category: (default)) - (Posted by:: )

Grand Theft Auto: San Andreas heads to Xbox
>> From reuters.com:
[QUOTE]
LOS ANGELES (Reuters) - Video game hit "Grand Theft Auto: San Andreas" is coming to the Xbox and personal computer platforms next June, publisher Take-Two Interactive Software Inc. said on Thursday.
San Andreas, initially released for Sony Corp's PlayStation 2 console in October, is estimated to have sold more than 5 million units.
It will be released for Microsoft Corp's Xbox platform and PCs on June 7, 2005, in North America and June 10 in Europe.
[/QUOTE]

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(Friday 17 December 2004 00:09 EST) - (Category: (default)) - (Posted by:: )

Xbox Identifier v1.0
>> From pooon on forums.xbox-scene.com:
[QUOTE]
I built this little application to help you guys out. You type in your serial and it calculates where your xbox was built, the year and month it was manufactured, assembly line and number. It'll also figure out what version your xbox is. I gathered the information from the xbox-linux project site. May be helpful to people who are new to the mod scene.
[/QUOTE]

Official Site: n/a, by pooon (Matthew Coady)
Forum Discussion Thread: forums.xbox-scene.com
You can use the program (in flash) direcly online here.
Download For Windows: here
Download For Mac: here

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(Thursday 16 December 2004 22:03 EST) - (Category: (default)) - (Posted by:: )

Xenochip XT White Version and SST49LF020A
>> From XenoChip.com:
[QUOTE]
* Merry X'Mas with Xenochip XT White Version
The greatest season of the year are coming. We prepare the special things for celebrate. Special version of Xenochip XT are coming with the white PCB.
Xenochip XT White PCB available in Lite and Pro Version for this special event only.
Xbox-Scene

* SST49LF020A Now Fully Supported!
All of our products that uses the SST49LF flash chips are now fully compatible with SST49LF020A. This means lower price and shorter lead times, as the previously used SST49LF020 is out of production and very difficult to obtain.
[/QUOTE]

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(Thursday 16 December 2004 21:05 EST) - (Category: (default)) - (Posted by:: )

Xecuter FlashBIOS v3.03 Tutorials and More
>> From Team Xecuter:
[QUOTE]
It's just been pointed out to us that we didn't tell anyone that we posted this tutorial a few weeks ago - some users seem to think you still have to burn CDR's and such, so here it is.
http://www.teamxecuter.com/flashbios/
Explains in detail exactley what the legal FlashBIOS that is pre flashed to all X2.6CE and X3 mods does including the various ways to Flash your X2.6CE/X3 with a feature rich bios that 99.9% of the scene demands (Maybe even 100% but you can't please everyone).
There is also extensive troubleshooting for those who have any problems. If you require help please feel free to ask in our X3 Bios Flashing Support Forums

On a side note the Xapt3r is now in stock at all stores including the X3 Pro Switch in both Black and Crystal versions. The X3 Control Panel will be shipping from Dec 20th so should be available just after Christmas - there will be both the Black and Crystal versions available.
The Xapt3r 1.6 prototype will be revealed shortly and the new X3 Bios which we know many of you have been anticipating will hopefully be released this weekend if everything goes to plan - there have been MANY new features / tweaks / fixes / additions by requests from Xecuter customers.

We apologise for having no Christmas anecdotes and useless hype to offer you - we're too busy delivering on new products and software for you to have something that you will physically enjoy.
[/QUOTE]

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(Thursday 16 December 2004 16:04 EST) - (Category: (default)) - (Posted by:: )

Xenium OS v2.0.2 and Xmas Key Fact 2
>> From Team Xodus:
[QUOTE]
ON THE FIRST DAY OF CHRISTMAS... TEAM XODUS GAVE TO ME...
Lots of bug fixes in the source tree…..
We are proud to announce the release of XeniumOS(info) 2.0.2. This release contains bug fixes only. Features are intentionally disabled and will be released in forthcoming updates during our 12 days of Christmas series.

Changelog (Legend: + Addition, - Bug fix, * Change):
+ Added APPE command ("Append") support to FTP server
+ Added confirmation for entering recovery mode
* Preparation for eventual move to VC8/Visual Studio 2005
* Minor changes to IDE/ATAPI handling
* Removed soft reset of IDE drives on selection timeout
* Minor performance tweak in IP stack
* Increased debugging facilities to speed internal development/bugfixing
* Minor changes to filesystem driver diagnostics
* Better "bios-less" pci bus handling
* Minor IRQ servicing changes
* Added framebuffer initialization diagnostics
- Fixed problems with PAL60 mode setting, will now fall back to PAL50
- Improved compatability with some usb mass storage devices
- Minor change to ISO9660 handling, may help with burnt cd compatability?
- Improved suspend/reset of USB root hubs
- Fixed reset/enable handling of USB devices
- Fixed minor bug in power calculations for external powered USB hubs
- Fixed rare buffer overflow in filename handling
- Removed unused long-filename code
- Fixed small bug in cgi handling of web server
- Fixed some buggy date handling (wasnt causing any problems, was in currently unused code)
- Minor fix to PnP device handling
- Added PCI initialization of audio controller, may fix "no sound when booting kernel" bug
- UI scripts should no longer be able to cause Kernel Panics

KEY FACT NUMBER 2
Our primary commitment is to reliability and stability, (hence the bug fix updates above). As we have stated time and again, proven and tested results and a year long track history cannot be understated or ignored. The stability and reliability of a 4th generation chip can be measured ONLY by the stability and reliability of its firmware. Teams that do not feel a need to update, while ignoring the many bugs and problems that popped up in their OS, cannot possibly claim to be stable. Naturally, with the positive history and reputation our team has achieved, there is a definite pride and a certain confidence that comes with such results.
We have invested a great deal of time, money and effort in our OS for good reason. For both proud Xenium owners and those new to the scene, it is becoming abundantly clear that reliability, stability and flexibility are key factors that consumers are looking for. A recent spate of revision after revision of one inadequate version after another, coupled with recalls and frantic re-flashes are not what consumers want, or should be subject to with any premium chip.
GO PREMIUM. GO XENIUM!
[/QUOTE]

Official Site: http://www.teamxodus.com
Download HDD-version: here
Download ISO-version: here

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(Thursday 16 December 2004 14:25 EST) - (Category: (default)) - (Posted by:: )

SXT (Sango XBMC Toolbox) v1.2
>> From Modhack on xbmc.org:
[QUOTE]
Here time of the new SXT - Sango XBMC Toolbox. This version will help you to manage your XBMC very easily.
Features:
* Import xboxmediacenter.xml (configuration file)
* Manage xboxmediacenter.xml
* Change configuration
* Add share
* Customize share
* Add XBMS(info) services
* Manage video database
* Add new thumbs
* Change videos information with AMC

So now, for the 1.2 version we have a Multilanguage version English (Sango – Int15) – French (Sango) – German (ceomr) – Italian (Leonardo) – Spanish (Dfuse) - Danish (Claus). More language will be added in the future.
You will find the multilanguage forum on xbmc.org.
[/QUOTE]

Official Site: http://www.xbmc.org
Download: here

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(Thursday 16 December 2004 10:58 EST) - (Category: (default)) - (Posted by:: )

IGN Xbox Best of 2004 Awards
>> From IGN.com:
[QUOTE]
2004 was a rich and remarkable year for Microsoft's Xbox. A surprising tapestry of events took place that helped to push it solidly into second place in the console race and place Xbox on the map for a long, long time.

We'll all remember waiting in line at midnight to buy our copy of Halo 2 on November 9, but what about Electronic Arts' decision to bring all its games online for Xbox complete with Muhammad Ali standing with an extraordinary lineup of athletes as it was announced at E3? What about Lionhead's Fable finally hitting store shelves? What about seeing the Chronicles of Riddick: Escape from Butcher's Bay for the first time, or finally getting your hands on Knights of the Old Republic II: The Sith Lords?
2004 was the year for RPGs on the Xbox, it was the year that saw more of its genres broaden out, and it was undoubtedly the year in which Xbox Live -- via the remarkably fun online play of Halo 2 -- come to fruition. In short, 2004 is the year of the Xbox, and it's one that shouldn't be forgotten any time soon.
[/QUOTE]

To know to which Xbox game the IGN editors gave the award in each gamestyle, check IGN.com. The awards for the GameCube, HandHelds, Movies, Gears and Sports are also posted already. The awards for PS2, PC-Games, Music and DVDs will be posted over the next few days. The "Overall Game of the Year" award will be posted on January 16th.

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(Wednesday 15 December 2004 23:01 EST) - (Category: (default)) - (Posted by:: )

Halo Networking: an Interview with Chris Butcher
>> From howstuffworks.com:
[QUOTE]
Chris Butcher is one of four engineering leads at Bungie Studios who were responsible for overseeing the creation of the smash hit "Halo 2." If you've read our article on the A.I. of Halo 2 then you already know that Chris is a really smart dude. When I visited Bungie on November 3rd I actually had a chance to sit down with Chris twice.
One of the largest differences between "Halo 2" and the original "Halo" is that "Halo 2" can be played over Xbox Live. In order to pull that off, Bungie had to create a new way to network Halo multiplayer matches over the Internet. This responsibility fell largely on Chris' shoulders. In my second interview we discussed networking "Halo 2."
[/QUOTE]

Go read the interview on howstuffworks.com.

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(Wednesday 15 December 2004 21:35 EST) - (Category: (default)) - (Posted by:: )

Gentoox: Problems With Emerge and Kernel Patch Revamped
>> From ShALLaX on gentoox.shallax.com:
[QUOTE]
* Kernel patch revamped
Following a post (or rather a kick up the ass) from the forums... I decided to make the kernel patch keep a cache of the vanilla kernel locally to save a 30mb download each time I release a new patch. This IS safe as it checks the md5sum before using the cached kernel. Note that upon updating your kernel for the first time, you WILL get "missing!" warnings, this is normal as the cache does not yet exist! The next time a kernel is released, you should get no such warnings. See here for an example of what the script output should look like upon first run.
Also, I should add that dmp's extended F drive (or G drive) patch has been added to the kernel source. This is for people who wanted to install Gentoox to F: on drives > 137GB. If someone would try this out for me, I'd be grateful. Basically, install Gentoox to E:, patch it up with magic, then run magic f-drive.

* Problems with emerge?
Getting this: "!!! 'str' object has no attribute 'insert'"?
Seems the Gentoo team broke the Xbox profile. Run magic to fix this problem.
[/QUOTE]

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(Wednesday 15 December 2004 20:35 EST) - (Category: (default)) - (Posted by:: )

Xodus 12 Days Of Xmas
>> From: www.teamxodus.com
[QUOTE]
Recent mails from some consumers and retailers asking questions regarding our Xenium OS have prompted us to put together a series of quick, informative facts for all of you regarding key features in Xenium OS. We have decided to hold a twelve days of Xmas series which will feature updates, competitions and key facts for all of our loyal Xenium OS owners and those that are still to become part of our elite group. The purpose is to enlighten both dedicated users and “newbies” on why our product is in a class of its own and is the best product on the market today.
Just yesterday a retailer wrote to us and was amazed that Xenium can do Web Flashing! Our answer was simple, proud and confident. “Of course it can. Xenium does it all and a whole lot more!”

HARD FACT NUMBER 1.
XENIUM DRIVES YOU HOME THIS CHRISTMAS
First of all, a clear and distinct difference between Xenium and other lesser chips is that Xenium has a proprietary dedicated OS and is therefore not subject to illegal and extremely cumbersome and time consuming downloads, flashes and cd burning, which are required to make the chip work in the first place. With a dedicated OS, Xenium installs in seconds and works immediately, unlike others that scam the public into believing they are buying a fully functional and working unit straight out the box. For the many newbies out there this is a very important fact that needs to be highlighted. Let us paint it a little more clearly for you. Would you buy a BMW X3 with no engine? You can put all the fancy accessories you want in and around the vehicle to try and sell it but no engine is no engine. Got it? Not yet? Ok a little more clearly.
OTHERS:(Just to get started)
Install, search through underground scene for an OS after learning the ins and outs of IRC, get into illegal sites and choose a hidden OS (one that is not a virus), download to PC, burn a cd (if you have no CDRW go out and get one), transfer to Xbox and pray like hell it accepts the file, flash the OS without destroying the chip. MAYBE NOW YOUR CHIP MIGHT WORK
XENIUM:
Install, it works. Done.
We are proud that we deliver what we promise, “the complete package”. All our features are onboard and fully functional immediately. No mess. No fuss.

Stay tuned for more in our series.
[/QUOTE]

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(Wednesday 15 December 2004 18:39 EST) - (Category: (default)) - (Posted by:: )

RAVEN Gaming Projector Launched
>> From TeamXbox.com:
[QUOTE]
BOXLIGHT announced today that it has partnered with Microsoft to launch its new RAVEN projector. The new lightweight projector can be plugged directly into the Xbox console and enables games to be projected onto a six-foot screen or wall.
The RAVEN is currently available direct from BOXLIGHT at xbox.boxlight.com at an introductory price of $979, including lifetime technical support. Suggested retail price is $1399.
[/QUOTE]

Read the whole story on TeamXbox.com.

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(Wednesday 15 December 2004 15:27 EST) - (Category: (default)) - (Posted by:: )

W.I.P. Clone Of Madness Combat Flash-game
>> From on shizno aftershock.xbox-scene.com:
[QUOTE]
Well I haven't been able to work on the game in a few days due to my TV dying... it's in repair ATM and should be alive again any day now... I hope...
I think this game should be finished soon tho and I can work on a more... cooler... 3D... sort of game after...

As for now heres an early screenshot that is a week or two old... note the latest build has fixed the gun position (he holds the gun properly) heh...
It should also be noted that this game is a CLONE of a Flash game called Madness Combat that can be played here http://madnesscombat.com/.
I stole all their graphics but the code is 100% from scratch... go check it out... that's the beauty of this... you dont have to wait 3 years for vaporware when you can play it right now, then try my version with custom soundtracks in the comfort of your couch.
Xbox-Scene
[/QUOTE]

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(Wednesday 15 December 2004 13:02 EST) - (Category: (default)) - (Posted by:: )

XLink: Updated Kai UI, Halo2 info, PSP Support Confirmed and Jap Userbase
>> From teamxlink.co.uk:
[QUOTE]
Over the last 24 hours, we've had confirmation that XLink Kai(info) is successfully tunneling Sony PSP games - and today we have started to see a large surge in demand for Kai's online service, primarily from Japanese users. Kai's PSP tunneling is performing well - lag is minimal, and users who have played seem pleased with the service.

However, while Kai's support crew is able to support a number of languages for our users, Japanese support is something which we are currently attempting to improve. Here's what we need from you guys:
* Two users who are able to translate between English and Japanese - who are prepared to maintain a Japanese support page, and possibly in future a Japanese forum subsection.
* Feedback from the Japanese userbase - so far we only have one "verified" working network card - I know other people have got Kai to work with others, but we need this information for the benefit of other users.
* Somebody to provide XLink with an orbital server in Japan. In other words, we need RD access to a Win2K3 box somewhere - on a *good* internet connection. Once this is in place, Japanese users will have a local Kai point of presence - and will not experience chat lag, or lag changing arenas.

Recently, I have updated Kai's UI module - just restart Kai and it will automatically download. The update adds a new button - in the top right of chat. This will change the way the enter key is handled in global chat - and should allow Japanese users to use their full extended character set properly! Let me know if it works!

Finally - Halo2 users on Kai - if you don't have engine 7.0.5.4 by now, you wont be seeing games at all - *restart and get it* - press the magnifying glass to check the engine version.
[/QUOTE]

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(Wednesday 15 December 2004 10:44 EST) - (Category: (default)) - (Posted by:: )

ReactOS Runs On The XBox
>> From KJK::Hyperion on slashdot.org and reactos.com:
[QUOTE]
ReactOS (an Open Source effort to develop a quality operating system that is compatible with Microsoft Windows applications and drivers) has been ported and successfully runs on the Microsoft XBox (screenshot), thanks to the interest and knowledge base of the XBox Linux project and the work of Gé van Geldorp (HAL and boot loader) and Hervé Poussineau (FATX driver).

This port definitely establishes two facts: the XBox is nothing but a broken PC, and the kernel + HAL design that ReactOS inherited from Windows is sound - all of the changes to the core system necessary for the XBox port (namely, the blacklisting of a buggy PCI device and handling the fixed partition table on the built-in hard disk) were limited to the HAL. This is a first, important step towards better portability, as it has already underlined some shortcomings in our build system.

We are asking currently seeking help to complete the following outstanding issues:
1. ReactOS has no USB support at the moment, so it basically just sits there being pretty, because mouse and keyboard won't work.
2. Support for loading the NVidia Windows Graphics Drivers. The NVidia drivers for Windows work under ReactOS on a standard PC however the Xbox uses a slightly modifyed GeForce chipset so some modifications will have to be made to the ReactOS HAL to trick the GeForce driver in to loading.
3. The NForce Network card driver is not yet tested and supported under ReactOS. Once we are able to run the vendor driver under ReactOS then it should also work under ReactOS-Xbox.

To run ReactOS on the XBox you need our custom version of the Cromwell(info) boot loader (not released yet) and the XBox HAL for for ReactOS.
[/QUOTE]

Official Site: http://www.reactos.com

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(Tuesday 14 December 2004 22:32 EST) - (Category: (default)) - (Posted by:: )

Gentoox: Kernel mremap do_munmap Local Root Exploit Fixed
>> From ShALLaX on gentoox.shallax.com:
[QUOTE]
mremap do_munmap() exploit fixed...
Run magic now to patch your kernels against this.
[/QUOTE]

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(Tuesday 14 December 2004 21:27 EST) - (Category: (default)) - (Posted by:: )

EA Signed Exclusive Licensing Deal With The NFL
>> From money.cnn.com:
[QUOTE]
LOS ANGELES (CNN/Money) - In a conference call earlier this year, Electronic Arts said it would take any necessary steps to protect its flagship "Madden" franchise. But nobody was expecting this.

EA's announcement it has signed an exclusive licensing deal with the NFL and the NFL Players Association effectively removes the competition from one of the industry's most popular genres. Under the terms of the deal, no one else will be allowed to develop or publish a video game (for any system) featuring NFL teams, players, stadiums or footage for the next five years.
EA did not announce the terms of the deal, but sources told me the price tag was north of $300 million (though well below the $500 million figure some have suggested).
[/QUOTE]

Read the whole story on money.cnn.com.
Thanks to Gonzo_PhD for the link.

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(Tuesday 14 December 2004 15:33 EST) - (Category: (default)) - (Posted by:: )

Major Nelson Posts Some Cool Xbox Stats.
>> Major Nelson (Xbox Live Director of Programming) posted some interesting stats on his web blog:
[QUOTE]
I was over in the marketing department today and got my hands on the following stats that I thought I'd share:
* For the 13th consecutive month, Xbox grew its share of year-over-year monthly console sales -- climbing an additional 19 percent compared to last year -- and hitting a 41 percent share in November.
* Market share on a year-to-date basis for Xbox increased from 24 percent in 2003 to 37 percent in 2004. During the same time, PS2 share dropped from 51 percent to 45 percent.
* Xbox year-over-year console sales for November increased a staggering 61 percent, while PS2 decreased 17 percent.
* Xbox console sales year-to-date for 2004 jumped 48 percent from 2003, while sales for PS2 were down 18 percent.
* Microsoft Game Studios topped the console software charts as the number-one publisher in November, with an 18 percent share of unit sales and an impressive 25 percent share of revenue for the month.
* Overall Xbox year-over-year software unit sales increased 77 percent. During the same time period, PS2 software sales increased only 1 percent.
* Year-to-date software sales for Xbox have improved by 66 percent compared to 2003, tripling the industry’s overall software growth of 22 percent. Meanwhile, PS2 year-to-date software sales saw just an 8 percent increase over last year.
[/QUOTE]

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(Tuesday 14 December 2004 10:49 EST) - (Category: (default)) - (Posted by:: )

W.I.P. neXgen beta2
>> From xboxopensource.com:
[QUOTE]
Progress is going extremely well for nexgen beta2. We have achieved a lot of things not thought possible. We have an ETA for nexgen but I can't tell you that because it's all I'm allowed to say ^_^. You may find out more information on beta2 if you go in the chat room :D.
[/QUOTE]

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(Monday 13 December 2004 22:12 EST) - (Category: (default)) - (Posted by:: )

DummyCD v1.1 - Fix For Auto-Installer Deluxe v1.0
>> From nfo/readme:
[QUOTE]
I noticed a small bug in the version released with Auto-Installer Deluxe v1.0, so here is the fixed version. It basically does the same as the original "was" supposed to do, so unless you need to burn the Auto-Installer to a CD-R or CD-RW you won't need this.
Thanks to rs6 n2o for finding the bug...
[/QUOTE]

Official Site: http://www.xbox-hq.com
Download: here

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(Monday 13 December 2004 22:00 EST) - (Category: (default)) - (Posted by:: )

Gentoox: Added dmp's libxbox
>> From ShALLaX on gentoox.shallax.com:
[QUOTE]
This contains a few Xbox-specific functions which will eventually be integrated into programmes like fanctl, led... etc to make everything uniform. If you're a developer, poke around in /usr/include/libxbox*.h.
Run magic now to install this package.
[/QUOTE]

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(Monday 13 December 2004 19:57 EST) - (Category: (default)) - (Posted by:: )

Chankast Port To Xbox Coming Closer
>> There were already hints of a possible port of Chankast, a Sega Dreamcast emulator, to Xbox back in july (see news) and today more info about was posted by Garrofi on the EmuTalk forums:
[QUOTE]
About our missing in action. Chankast has been a very stressful project, it needed a lot of time to get it working. We did an incredible work to get the first release working in only 3 months, it was a full time work. After the 0.25 release I didn't feel like doing chankast again so I took a long break, but we have been improving a lot of things in that time. The emu is faster and need less memory to work, an early xbox version is working, it's great to see shenmue 1 on xbox , the sound is better, ...

About the future, we are thinking about releasing the source code and a binary with the latest changes.
[/QUOTE]

Xbox-Scene Forums Discussion: forums.xbox-scene.com
Thanks to Wraggster of dcemu.co.uk and HoRnEyDvL for sending me this news item.

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(Monday 13 December 2004 15:03 EST) - (Category: (default)) - (Posted by:: )

Nkpatcher 8.1 (Drive Image Utilities v1.0.1)
>> Rmenhal released a new version of Driveimage Utilities(info) - a bios patcher (Nkpatcher(info)) and drive tools that can be used with software exploits, also on xbox consoles with newer kernels.
What's new/fixed:
* Includes the fixed nkpatcher 8.1 instead of version 8. The previous version had problems with kernel 5530 or higher - this has been fixed now. No other changes.

Official Site: n/a, by rmenhal
Download: here (legal - not built with XDK)
News-Source: xbins.org

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(Monday 13 December 2004 13:54 EST) - (Category: (default)) - (Posted by:: )

AMD, IBM and Sony Boost Chip Speed
>> From TeamXbox.com:
[QUOTE]
AMD and IBM announced today that they have developed a new and unique strained silicon transistor technology aimed at improving processor performance and power efficiency. The process results in up to a 24% transistor speed increase, at the same power levels, compared to similar transistors produced without the technology.

AMD plans to ship the first processors using the technology in the first half of 2005 and intends to gradually integrate the new strained silicon technology into all of its 90nm processors, including its future multi-core AMD64 processors.
IBM, who has been selected by Microsoft to power the Xbox successor, plans to introduce the technology on multiple 90nm processor platforms, including its Power Architecture-based chips, with the first products slated to begin shipping in the first half of 2005.
[/QUOTE]

Read the whole story on TeamXbox.com.

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(Monday 13 December 2004 13:07 EST) - (Category: (default)) - (Posted by:: )

New Disc Stores Data in Both DVD and HD DVD Formats
>> From TeamXbox.com:
[QUOTE]
Memory-Tech and Toshiba have announced a dual-layer ROM (read-only) disc that can store content in both the HD DVD and DVD formats. The newly developed ROM disc has a single-sided, dual-layer structure.
The upper layer, closer to the optical head, stores data in the DVD format, and the lower layer stores HD DVD data. The DVD layer has a 4.7GB capacity, satisfying specification of current DVD discs, while the HD DVD layer can store 15GB capacity. The DVD layer can be played back on currently available DVD players.
[/QUOTE]

Read the whole story on TeamXbox.com.
Blu-ray Disc and HD-DVD are the two competiting next generation high definition DVD formats - it's unknown yet which one Microsoft will support in the Xbox2 (if any).

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(Monday 13 December 2004 08:41 EST) - (Category: (default)) - (Posted by:: )

X3LCD, Xecuter 3 Pro-Switch and Xecuter Tshirts samples
>> We received a sample of the X3LCD, Xecuter3 Pro-Switch and Xecuter TShirts from system-mods.com.
Here are some pictures of the X3LCD and X3 Pro Switch already. A review of these addons will be added in a complete review of the Xecuter3 modchip that will be posted very soon. Pictures of the Xecuter Tshirt will also be posted later.

Xbox-Scene
The X3 Pro Switch, matching the the Xbox case
More Pictures: Pro Switch and adhesive pad - top view of switch

Xbox-Scene
The X3LCD Package: the box, the lcd screen and the wire to connect it without any soldering to the Xecuter3 modchip
Xbox-Scene
More Pictures: Backside of the X3LCD

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(Sunday 12 December 2004 23:42 EST) - (Category: (default)) - (Posted by:: )

Auto-Installer Deluxe v1.0
>> From nfo/readme:
[QUOTE]
Here you have the best, most up-to-date Xbox Auto-Installer to date. This package consists of 61 different Xbox Programs ranging from Dashboards to Emulators.
So, when you have all these programs, plus the little add-on's and modifications available, you'll never need to use another Auto-Installaer again. This has it all, and is suitable for EVERYONE from Novice to Expert.
Please have a good read of the documentation before asking questions, the main purpose of the manual is to help people with the small, common problems of using the installer. And, before anyone says anything, this ISO does work. So if you are having problems with your Xbox DVD Drive reading the ISO, all I can suggest is try another brand of CD or DVD.
[/QUOTE]

Official Site: xbox-hq.com
Download: n/a (built with XDK)
News-Source: xbins.org

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(Sunday 12 December 2004 23:23 EST) - (Category: (default)) - (Posted by:: )

neXBC v0.1.39 alpha
>> From xbconnect.com:
[QUOTE]
We have released a new build of neXBC(info). This version adds some new host options and also fixes a number of small problems. The game server grid wasn't drawing properly so many games were not showing up. We have also improved the neXBC protocol and made it easier to add new MAC addresses on the fly. You can either download it from our download page or let the neXBC autoupdater inform you.

We are still working on a fix for the Halo 2 system link bug. This can be seen by games appearing and disappearing when in LAN mode. We have had some success with a new algorithm that may solve this issue, but we are still in testing.
[/QUOTE]

Official Site: http://www.xbconnect.com
Download: here

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(Sunday 12 December 2004 21:34 EST) - (Category: (default)) - (Posted by:: )

DoomX v2.1 Beta
>> Carcharius and LikkleBaer released a new version of DoomX(info).
What's new/fixed:
* Skill level can now be set for mods via the Setup Menu
* 'No Warp' option added to Start Map setting
* Chainsaw now replaces fists as in PC Doom
* Fixed locking-up if no WAD files are present
* Fixed freezing when trying to warp with no mod selected
* Minor tweaks to UI sounds

Official Site: n/a, by Carcharius and LikkleBaer
Forum Discussion Thread: forums.xbox-scene.com
Download: n/a (built with XDK)
News-Source: xbins.org

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(Sunday 12 December 2004 16:07 EST) - (Category: (default)) - (Posted by:: )

Nkpatcher v8 and Driveimage Utilities
>> Rmenhal released a new version of Nkpatcher(info) - a bios patcher that can be used with software exploits on xbox consoles with newer kernels.
From readme/nfo:
[QUOTE]
I proudly present nkpatcher 8. :) It has these two novel features in addition to nkpatcher 7:
* Virtual/shadow C drive. No hassle with fonts or trouble with dashboard updates as long as you loaded nkpatcher.
* Virtual CD/DVD drive. You can attach .iso files on the hard drive as game discs.
I wanted to do this interesting stuff first. :) Oz_paulb's LBA48 code will appear in nkpatcher 9.

Virtual C drive and CD/DVD drive utilities v1.0
The following utilities are to be used in connection with nkpatcher version 8:
* ISO image ripper / CD&DVD ripper
Insert a game disc into the drive and run the utility. There's no display output or sound or anything, but just wait. For example, ripping a 6.7 GB game will take about 40 minutes on my Xbox. After ripping, the utility returns to the dashboard and you should be able to see the game in your games list.
* Shadow C drive maker
This will create a one-to-one image of your current C drive to the file e:\shadowc\shadowc.img. Nkpatcher version 8 will automatically mount this image instead of the usual C drive. You can then install and update MS dashboard without modifications to the retail booting C drive.
* Virtual disc attacher
This is the file automatically created by the ISO backup utility and is also contained in component\attach.xbe. When this xbe is run it will attach all files with .iso extension in the same directory in alphabetical order using an nkpatcher 8 system call. In case there are several .iso files in the directory, these are assumed to be parts of the same big ISO file. Since Xbox FATX file system has a file size limitation of 4 GB, big ISO files need to be sliced into smaller parts. The ISO backup utility will do this automatically.
After attachement, this program will quick reboot the system. If the attached ISO image contains a default.xbe in it's root directory, the kernel will execute it as is usual. Running the attacher on game ISO images will therefore launch the game.
* Virtual disc detacher
This will detach a previously attached set of sliced .iso files. If you for example do IGR (In-Game Reset) and get back to dashboard, the game disc will still be attached. You can browse it using e.g. boxplorer. You can run detacher to be able to use your DVD drive again. Of course, doing a full reboot will achieve this aswell (a dashboard option or nkpatcher with Full reboot -mode IGR.)

None of these have any kind of a user interface; they work silently. So wait while the software does it's work. :)
Nkpatcher version 8 is included in the nkpatcher.zip file of this package. It is considered a separate program from this package. However, you should install it before using these utilities.
[/QUOTE]

Official Site: n/a, by Rmenhal
Download (nkpatcher 8): here (legal - not built with the MS XDK)
News-Source: xbins.org

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(Sunday 12 December 2004 14:42 EST) - (Category: (default)) - (Posted by:: )


 

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