>> Tuxuser released a new version of his homebrew application that will allow you to easily update just the XeLL part of your freeBOOT NAND. It'd been updated following fbBuild v0.3's release yesterday, and adds support for the 13146 kernel: [QUOTE] XeLL Updater for freeBOOT - v1.1 for Kernel 9199, 12611, 12625 and 13146 Based on dashlaunch installer by cOz
This little tool is needed to update XeLL in Flash/NAND properly. The freeBOOT/fbBuild Rebooter has a different layout compared to XBR or pure-XeLL images so the XeLL binary isn't at the beginning of a NAND Block anymore.
Using the old updslot0/updslot1-Method (which worked on XBR and XeLL Images just fine) you would render your freeBOOT console non-booting (until you reflash it externally of course).
This application however works for freeBOOT/fbBuild :) It reads the specific part of the NAND, injects the XeLL binary and writes the blocks back.
Use it on Single-NAND freeBOOT only (9199, 12611, 12625 and 13146).
Greetz to cOz (and his strong nerves ;D), Cancerous, Redline99, GliGli, Ced2911, Razkar, Nathan and the whole team :) [/QUOTE]
>> Xamphear released JTAG Content Manager 1.3: [QUOTE] What This App Does: * Browse 360 files on your PC by their real info, like game name and package title. * Upload files (XBLA, DLC, GOD, Avatar, Title Update) to your console over FTP with a single click. Files are automatically uploaded to the right folders. * Drag and drop files to other applications, if you'd prefer to use your own FTP client. * Organize a messy folder of downloaded content into 1 of 4 different directory styles. Restore the original filenames for XBLA and DLC files. * View the MediaID of Title Updates and GODs so you can match them, and search JQE and XBUC for matching TUs. * View the MediaID of ISO files. (Requires abgx360)
Advanced/Beta Features: * Scan the Content folder on your 360's HDD to a database so that while browsing content on your PC you can see if it's already on your 360 or not, even if your 360 is off. * Browse the contents of your 360 directly, using Freestyle Dashboard's SMB share technology.
Please see the About box for credits and thanks. This app owes a lot to other more talented 360 hackers.
IMPORTANT NOTES: * FTP Uploading now works with all 360 homebrew packages: FSD, xm360 and XeXMenu. * If you get any error messages opening the program, install .NET 4.0: http://goo.gl/KGxwK
Change Log: 1.0 - Initial Release. 1.1 - Bug fixes. 1.2 - Library scanning changed from FTP to SMB. FSD mounted drive support added. Delete option for files. Column and groups for content type. Filter by type in the filter box. Filter box no longer requires a refresh. Content indexing optimized, should be much faster. Content organizer to sort local content into proper folders with optional folders for game name and content type. Checkboxes added to list for easier selection of files. Shell integration: Add access to the app when right-clicking any folder in Windows Explorer. "All Files" progress bar added to upload form. Right click menu added to folders. Correct size shown for GODs. Bug fixes. 1.3 - XeXMenu now supported for FTP uploads. FTP upload progress now shows real time KBps speed of transfer. Visual queues for uploads and other multiple file operations. FSD SMB functions hidden behind a "Beta Features" mode to prevent confusion and to clearly mark them as potentially unstable while the FSD SMB implementation matures. New DLL files so that MSVCR is no longer required. Windows 7 taskbar progress during uploads. Warning and error messages made much more informative and friendly. Minimize upload window during long operations, with a taskbar notification when the upload finishes. Tool-tip help icons in the settings. Content organizer saves output folder between uses. Export a report of content files to a CSV. Total queue progress bar more accurate. Bug fixes. [/QUOTE]
>> cOz released a new version of Dash Launch build for JTAG 360s.
What's new/fixed: - resolving 'localhost' when the router forwards it to the internet or there is no network at all... bad idea game devs... fixed (Yars', maybe others) - button handler now more reliably removes Y and A mishandling when held on miniblade exits - added new note to readme regarding update prompts and avatar data missing - hopefully extracted new games are now working fine, instead of GOD only - potential bug corrected in 12611/12625 patch sets - add 13146 compatibility - all patch sets updated to fully remove xex bound checks (ie: default.xex on root of USB causing E71) - "remotenxe" option added to ini(thx adihash!) - windows button on remote always boots to NXE/media center now(thx adihash!) - added "guide" and "power" path options to set boot time default override - changed kxam.patch, first .long must be the kernel version the patches match - added a check to kxam.patch data to abort on invalid address - added "nohud" option - added installer check to verify at least the 1BL segment of patches before installing, will re-ask and warn of possible corruption/brick
>> fbBuild v0.30 has been released, which will allow to create a freeBOOT-style NAND image and reboot JTAG-able 360s into the latest 13146 dashboard!
What's new/fixed: - correction to allow relative paths in ini files (using ..\ and similar in flash files segment only) - upgrade freeboot core and payload for embedding and buildtime customization - add command line options to set cygnos UART speed and dvd tray state check in bootstrap - starting xell based on tray state depreciated, now starts based on console powerup reason being eject button; 'olddvd' and 'nodvd' options ovveride this. - correct spare data for big block system reserve size (previously handled via kernel patch; better known as big block nand MU corruption) - simplify command line options via per build files for options and console type - xell is now checked for as "xell-2f.bin" first in per build folder, then firmware /bin, then root/beside exe. First found is what is used. - config_raw.bin and keyvault.bin added as alternate names for smc config and keyvault files - level1 output now shows info on smc config data like fan speed and similar - removed perbuild dir requirement so it is again possible to use old ibuild folder layout - (optional) perbuild ini file for options and setting some smc config variables added (options.ini) - nanddump.bin, providing console dump can provide smc/smc_config/kv and LBA mappings, can auto remap bad blocks and blocks with ECD issues (options to disable provided) - added USB reset to OHCI on xell boots, xell should pick up USB sticks without unplugging the console - add 13146 base files - various bug fixes
Official Site: n/a (anonymous) Download: n/a (might be illegal under DMCA/EUCD) News-Source: xbins.org
Discuss this news item on our forums: forums.xbox-scene.com
Team Xecuter DG-16D4S Unlocked Replacement PCB Update
>> From team-xecuter.com: [QUOTE] Now that production is fully underway of the newly designed DG-16D4S PCB we have not only been able to reduce our production costs due to a larger than expected volume of wholesale orders, but we have also closed a deal to source a great amount of very difficult to find parts at a greatly reduced priced.
Our policy is always to be as competitive as possible, and these new savings will be reflected in the RRP and in the wholesale prices.
We should reiterate that this is not a simple copy of the DG-16D4S board, but a custom made version with a new chipset (and not just a single IC change), and it will be completely solderless – the install will simply be a cut and clip design.
Also note that if you are using a 9504 drive (if you are lucky enough to find a non-fake version) that the drive’s MT controller can be locked at ANY time via cdb commands. This is non reversible and is not a scare tactic, it is a fact. The custom DG-16D4S PCB has a manual write protect enable / disable switch so YOU are in control. You simply disable WP, Flash the drive, Enable WP and you are done.
We have tested the board on 9504, 0225 and 0401 consoles and they are working perfectly – all on Live with no problems whatsoever.
So, the first custom designed Liteon DG-16D4S Unlocked Replacement PCB now has an RRP of just $59.95.
The Pro Installers Kit which is the main IC and also the add-on circuit for write protect enable / disable etc is still available for an RRP of $19.99 and we are told by most major modders that they will be looking to charge around $30-$40 to install this for you if you can’t do it yourself.
We will post actual product images in the next week or so.
There are also several major new products to announce very soon – July will be a busy month indeed :) [/QUOTE]
>> Lantus released MAME v0.72 Release 2 for homebrew/JTAG Xbox360s: [QUOTE] [Xbox 360] MAME 0.72 Release 2 This is a port of MAME V0.72 for your Xbox 360 Console.
Whats New - Fixed sound issues - Added basic options screen. - Removed software filters and Added Pixel shaders. Additional filters will be added later. - Source code has been included in this release. [/QUOTE]
C4Eva iXtreme LT v1.9 for Samsung and LT+ v1.9 for Benq and phat Lite-On
>> C4E released the iXtreme LT+ v1.9 CFW in association with Team Jungle & Team Xecuter: [QUOTE] Official release of the iXtreme LT v1.9 for Samsung & LT+ v1.9 for Benq and Lite-On (phat models) - CFW's based on new XGD3 dashboard (2.0.13146.0) updated OFW's - supports booting AP25 backups and XGD3 originals.
All AP2.5 titles will need to be re-patched as the DAE tables have been updated.
Thanks go to Team Jungle for their hard work and efforts in the development process. Thanks also go to Team Xecuter for their support to this project. [/QUOTE]
iXtreme LT v1.9 for Samsung ,Benq and Phat Liteon Coming Today
>> The new C4E iXtreme LT+ v1.9 for Samsung ,Benq and Phat Liteon is will be released today (in less than 17h at time of writing) as announced on the Team Jungle Twitter page! LT+ v1.9 will not have support for the new XGD3 backup discs (that will come in v2.0), but it will be compatible with the new OFW flashed by the latest dashboard (13146) upgrade. However original XGD3 discs will work.
>> From joystiq.com: [QUOTE] Without a solid historical basis, determining the month's top-selling console might be difficult. So we'll give you a hint: It's been the top selling console for 11 of the past 12 months. That's right, it's the Xbox 360 which managed to move 270,000 units according to Microsoft, representing 39% year-over-year growth and marking the "seventeenth month of year-over-year hardware sales increases," according to a now routine email boast from Redmond.
Overall video game spending is down 13% year-over-year, dropping from $829.4m to $718.8m; while hardware is only down 5%, video game software was down a whopping 19% from May 2010 to 2011. [/QUOTE]