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Week of April 25, 2004
Xbox v1.6 is here ... first pictures and analyse! *updated*
>> booyeah on the xbox-scene forums bought a new Xbox console today and he's the first one reporting to us with the new xcalibur videochip. It was already reported some time ago a new xbox videochip would be used in new xboxes (thought to appear first in the crystal LE Xbox ... but apparently all those were still v1.4 (Focus videochip)). But now that we saw the first pictures of this v1.6 apparently much more changed then just the videochip ... it's basicly a total new board design. (LCP is still there but with point #4 open ...). "D0" ('force boot from LPC' ... eventually called differently on this new board) probably also moved as the "D0-area" totally changed. It looks like it won't be possible to put an extra 64MB ram anymore as the extra places to solder these chips have changed. Also ... it looks like there's no onboard TSOP anymore. The BIOS chip might have become a (read-only) controller chip (that rectangle "Xyclops" labeled chip above the LPC?) or maybe they placed the TSOP on the back of the motherboard now. It's all just a guess rigth now ... we don't have any confirmed info yet.
Here are some specifications of Booyeah's v1.6 Xbox: DVD-drive: Philips Kernel build: 1.00.5838.01 Dashboard build: 1.00.5659.03 Manufacture Date: 2004-03-22
It's unknown at this moment if there is extra or new security. This Xbox will (probably) require a new bios (with support for the new xcalibur videochip) and maybe more. More news will be posted here when we have it ...
Here are the pictures taken by booyeah and posted by pascar 802.11 on our forums. Thanks goes to them!
Watch the High Resolution pictures of the motherboard here: picture1 - picture2 - picture3
More on forums.xbox-scene.com
QuakeX V1.01
>> Lantus released a new version of QuakeX(info). From readme/nfo: [QUOTE] Whats New
* Added TCP/IP network support. * Experimental XLink(info) support added (works for some, doesnt for others?) * Fixed some bugs with paths. Many more mods will now run (QRally, SFQuake etc) * Fixed issue with D-Pad "jerk" * Rebuilt with latest libSDLx(info) revision. * Added seperate 640x480 and 320x240 builds.
This is a (near) complete list of changes made by TheDumbAss: All of Fragger's changes to RADQuake have been ported over to the QuakeX source and modifed as needed. This includes: * major changes and additions to the menu system and how the buttons move you through it. * Controller setup including the function and sensitivity of the thumb sticks * A functional onscreen keyboard that works on all text forms in the menus and for the console * An optional Greatly enhanced Status Bar (includes alignment options) * Several other changes and improvements Changes unrelated to Fragger's code: * Enhanced Tab Completetion. * show_fps. * Chasecam fixed. * Fix to stop crashes when loading the wrong BSP version. * max_fps From the tutorial here.
Known bugs: * At any resolution greater than 320x240 the crosshair does not work right in menu or on screen. * The onscreen keyboard is hyper speed in the console. In menus it is fine. [/QUOTE]
Official Site: http://www.lantus-x.com/ClassicX/ Download: n/a (built with XDK) News-Source: xbins.org
European Union enlargement: United in diversity
>> OK, I know ... this is very very off topic, but I'm still doing it ;)
On 1 May 2004, large parts of Eastern and Western Europe will be united in peace and democracy as the EU expands to 25 Member States. Ten new countries are joining the European Union - Cyprus, the Czech Republic, Estonia, Hungary, Latvia, Lithuania, Malta, Poland, the Slovak Republic and Slovenia. 1 May 2004 - a new era of opportunity begins for Europe. 450 million people in 25 countries can now build their future together, united in peace, freedom and democracy. To celebrate this day, I would invite you to join me in extending a warm welcome to all our new fellow citizens.
New tutorials posted ...
>> Here are more tutorials. Thanks to everyone sending us these great tutorials. There are still many waiting to be posted in my mailbox ... I'll try to get them online ASAP. Ofcourse, you can still mail us original new tutorials (in any 'known' format) to tutorials AT xbox-scene.com - Thanks!
* Fix Trace Tutorial Without Solder By Jive - read now
* Create an ISO with Qwix(info) in 10 easy steps By fin1581 - read now
* Newbie guide to installing Xenium and EvolutionX(info) By Kevhonda - read now
* Making Xbox jewel light up with LED fan lights By AZILLA - read now
* Tutorial for font/audio exploit By JBNinja99 - read now
* How to get xbox live content, and use it on your other machines By Rip - read now
* Add a cold cathode to your jewel By Craig Rigby - read now
* LFRAME for v1.3 and up Xbox By BILLMAN311 - read now
* S-type controller ubber comfort mod By iz3r - read now
* TSOP Hack für 1.0-1.5 (german) By mike - read now
Battle Pong X v1.0
>> Battle Pong X is a port (using Lantus' SDLx) of a game with same name: Battle Pong (by Dana Olson) - a pong game with some extra features. You can view some screenshots on the official site: http://icculus.org/battlepong/.
Official Site: n/a, by bmy6063 Download: n/a (built with XDK) News-Source: gueux.net
MS Dashboard Dvd Region Free Patch v1.04
>> Sylver77 released a new version of MS Dashboard Dvd Region Free Patch(info) What's new/fixed: Added support for following dashboard version : - 5960 rev. 185a6100 (tested) Removed support for version 4627 as it doesn't seem to exist !
Official Site: n/a, by sylver77 Download: here News-Source: xbins.org
MFXStream 1.0 b1
>> From readme/nfo: [QUOTE] MFXStream (Media File XStream) is a file stream server for XboxMediaCenter(info) using XBOX Media Streaming Protocoll (xbmsp). This is a first beta release.
Main features: Server: * Can be installed as Windows service or run as a program. * Several folders in one share. * Uses xbmsp.
Windows GUI: * Creating shares, drag and drop adding folders to shares. * Install/Uninstall as Windows Service. * Start and Stop server/service. * Updating XboxMediaCenter.xml with shares through FTP. * Adding users. * Adding trusted sites. * Encrypted password storage. [/QUOTE]
Official Site: http://sourceforge.net/projects/mfxstream/ Download: here
Xbox-Exclusive Games a Growing Trend
>> From securitas on games.slashdot.org: [QUOTE] The New York Times Technology's Michel Marriott reports (free reg. req.) on the growing trend of developers making Xbox-exclusive games, bypassing the Sony PS2 and Nintendo GameCube. Microsoft is 'playing catch-up on the console' with some notable examples of Xbox-exclusive (or Xbox-first) console games that include Doom 3, Unreal Championship 2, Advent Rising and Full Spectrum Warrior. Marriott interviews Todd Hollenshead (id), Mark Rein (Epic), J. Allard (Microsoft), and Donald Mustard (Majesco) among others that include Sony and THQ. The question is, will gamers follow the developers' preferences? Sony's dominance in the next game console wars could be toppled if they do. 'If Microsoft can woo more developers to Xbox, the balance of power in the next round could change. [/QUOTE]
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(Thursday 29 April 2004 16:28 EST) - (Category: (default)) - (Posted by::
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Abombniballx v1
>> From readme/nfo: [QUOTE] About Abombniball: Abombniballx is a XBOX port,which makes use of lantus' SDLx library. The original game was made by Martin Donlon (Akawaka), so all credits go to him. Visit his site on http://akawaka.csn.ul.ie/abombniball.php3 This game is released under the license of GPL.
v0.1 initial port: * ported to xbox * added joystick movement v1 release: * compiled with newest CVS * fixed frame drops * removed my own joystick code * added CVS joystick movement * fixed levellist (2 levels were missing) * fixed missing levelmusic in small_square * added full sourcecode
Known bugs: * Exit won't work.It will crash your XBOX instead.Just reset your XBOX manually
Things to come: * Maybe some sort of 'screen stretching' * fix the EXIT bug [/QUOTE]
Official Site: n/a, by freakdave Download: n/a (built with XDK)
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(Thursday 29 April 2004 11:35 EST) - (Category: (default)) - (Posted by::
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libSDLx V1.2 - Xbox Release V0.09
>> Lantus released a new version of libSDLx(info). What's new/fixed: * Fixed bug with multiple controllers. * Fixed a graphics bug which could case a crash. * Cleaned up controller code.
Official Site: http://www.lantus-x.com/SDLx Download Binary: n/a (built with XDK) News-Source: xbins.org
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(Thursday 29 April 2004 07:18 EST) - (Category: (default)) - (Posted by::
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Xbox Media Center (XBMC) 2004-04-27 build
>> A new CVS Compile of XboxMediaCenter(info) has been released. What's new/fixed (since last CVS release on 04-19): * added: better xml error reporting. * added: if xbmc fails to start you can reboot with the start button. * added: If xbmc can't load it's settings correctly it will go into recovery mode: - The screen is set to the default res for pal or ntsc as appropriate. - Error text is displayed informing the user what happened. - The network is initialised from dash settings, or DHCP if that fails, or static (192.168.0.42/255.255.255.0) if DHCP fails. - The FTP server is started on port 21 and a default login of xbox/xbox is enabled with access to C: D: and E: - XBMC will then "hang" leaving the FTP server running, users can FTP in, fix the problem and power cycle to reboot. * added: height,width tags to home.xml for (hopefully) better viewing in 720p/1080i * added: New option in My Videos for upsampling videos to GUI resolution * added: samba configuration options in xboxmediacenter.xml * added: option in xboxmediacenter.xml how ISO/UDF discs should be treated * added: Powerdown on button press (hold for 3s) * added: Sub enlargment now configurable from 0% to 200% in 10% steps * added: 2 new visuals: "StarBurst" and "Boxalizer" * changed: id3 tags always loaded for currently playing file * changed: settings skin/language, the delayed skin load is canceled when skin/language spin control loses focus * changed: settings skin/language, skin/language is not reloaded, if its the current * changed: Auto widescreen switching only does widescreen switching now * changed: Put Headroom adjustment and High Quality resampling under an "Experts Only" setting. * changed: Disabled the z-buffer again (memory saving), except for in vis, vis now uses 16-bit float z-buffer. * changed: scripts window, parent to virtual directory removed * fixed: seeking in ogg video is buggy, updated demux_ogg.c to current mplayer cvs plus fixes for audiostream switching. * fixed: SMB - Move up to parent directory goes to root (sf bug #939530) * fixed: Playlist now shows sequence (play order) number instead of track number (SF bug #910831) * fixed: Rss Reader now handles html characters like í properly * fixed: Rss Reader now handles CDATA sections in xml feeds * fixed: Bug in widescreen switching (thnx Deltop) * fixed: OSD bugs (sf bugs: 940686, 940687, 940689) * fixed: Weird sort order of viz selection in the UI (sf bug #941118) * fixed: shoutcast stream names not displaying in playlist view * fixed: Streaming of mp3 and ogg is broken (sf bug #941662) * fixed: Shoutcast recording is broken * fixed: Shoutcast title streaming not working * fixed: if id3tag is disabled, some info like duration is not shown on LCD. * fixed: smb sessions not closed when media finishes playing * fixed: Large playlists crash XBMC (sf bug: #929356) * fixed: My Programs would allow to browse back higher than bookmark when flattening was off (SF bug #939590) * fixed: small skin problems in Audio options * fixed: samba workgroup setting in xboxmediacenter.xml didn't work * fixed: samba, external file based database didn't work. Now we use the internal in memory database for saving nameresolving results * fixed: Added ability to set the audio headroom used. Defaults to 6dB * fixed: xbmc would crash (no error dialog is shown) when xboxmediacenter.xml is corrupted * fixed: disabled 'wins' in samba by default (this will result in faster network browsing). * fixed: seperate ISO and UDF share doesn't work for ISO/UDF discs * fixed: my video, items where added unsorted to the playlist * fixed: my video playlist, last selected control was not remembered * fixed: prevented OSD drifting too far off the screen * fixed: Location text only works for location 1 in weather screen * fixed: Weather search accepts weather.com codes * fixed: settings skin/language, selecting language was slow * Fixed: Play lists gave invalid handle or did not show if first share in My Music was not a HD * Fixed: My Weather settings jammed if search not found and cancel button selected (SF Bug #938133) * fixed: my files, source/destination label was not shown * fixed: my music songs, autoswitch list/thumb control does not switch to list for folders without thumbs * fixed: my pictures remembers large icons but shows normal icons * fixed: music overlay does not show filename (tnx to tagevm) * fixed: Text no longer extends outside of dialogs - all text is clipped to dialog borders. * fixed: some WMV files don't finish playing. it's random for how long they play each time (see milkshake.wmv) * fixed: Scanning in My Videos now works properly. Progress dialog wasn't being closed before recursive call to OnScan. * disabled immediate hd spindown upon starting network play, just reset spindown counter at start instead
Official Site: http://www.xboxmediacenter.com / http://sourceforge.net/projects/xbmc Download binaries: n/a (built with XDK) News-Source: nforce.nl
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(Wednesday 28 April 2004 23:55 EST) - (Category: (default)) - (Posted by::
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One, possibily two new Xbox modding books to be released
>> From brahm2 on forums.xbox-scene.com: [QUOTE] More Xbox books to be released, to keep Andrew "bunnie" Huang's book 'Hacking The Xbox' (Amazon USA/Amazon Europe(UK)) company in the lonely "Xbox Hacking" section of your local bookstore.
1. The Black Art of Xbox Mods (Amazon USA/Amazon Europe(UK)) Author: Mario "Whatnot" Degovia Media: Paperback (416 Pages) Release Date: 23 July, 2004 Release Price: $24.99 US ISBN: 0672326833 Other: Most sites list the author of this book as Whatnot, but one notes that it is by Mario Degovia.
2. Xbox Hackz and Modz Author: David Franson Media: Paperback (315 Pages) Release Date: December 2005 Release Price: $29.99 US ISBN: 1592000894 Other: Although most sites will tell you that it can be shipped when it publishes, most professional "books in print" services will tell you that the publication has been cancelled. It's uncertain whether we will ever see this one. Don't pre-order this one from any websites, just in case it doesn't make it to presses! The only other Xbox-themed book currently on the shelves is called "Xbox - Blow the Lid Off!" - and it's basically a several-hundred-page guide to copying CDs to the Xbox hard drive with MSDASH - none of the information in there is incredibly useful. [/QUOTE]
Forum thread link: forums.xbox-scene.com.
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(Wednesday 28 April 2004 22:40 EST) - (Category: (default)) - (Posted by::
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XBMC official logo finalized!
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(Wednesday 28 April 2004 13:03 EST) - (Category: (default)) - (Posted by::
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Nexgen Skin Editor Demo + Sources
>> From HoRnEyDvL on xboxopensource.com: [QUOTE] Hey we recieved The sources & a compiled version of the nexgen skin editor he was working on. Its not finished atm as he has no time 2 work on it but he would love 2 see some one else work on it & finish it off. The sources & the compiled version can be found here. www.xboxopensource.com/sources.zip and www.xboxopensource.com/nse.zip. This was written in delphy so yeah any 1 that can help us out that be great. [/QUOTE]
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(Wednesday 28 April 2004 09:13 EST) - (Category: (default)) - (Posted by::
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(USA) Xbox outselling PS2
>> From Yahoo!/Reuters: [QUOTE] LOS ANGELES (Reuters) - Sony Corp may be forced to cut the price on its PlayStation 2 video game console as soon as the coming weeks or risk being outsold in the U.S. market by rival Microsoft Corp., analysts said on Tuesday. Sony forecast earlier on Tuesday that PS2 sales in the business year ending March 2005 would fall by as much as 30 percent, a much sharper decline than analysts had expected. Unless Sony cuts the price on its PS2 in order to spur sales, U.S. game software makers, many of whom track Sony's fiscal year, may find sales growth targets harder to reach, analysts said.
American Technology Research analyst P.J. McNealy said the Xbox was likely to overtake the PS2 on a units-sold basis for the first time ever in the United States in April. He estimated Xbox sales of 275,000 units this month, versus about 200,000 units for the PS2. PS2 sales have been falling in the United States this year, and in the just-ended fiscal year Sony said PS2 unit shipments fell 37 percent in North America. There has been a rising clamor from game publishers for Sony to cut the price of the PS2 by the opening of E3, the video game industry's annual trade show, the week of May 10. [/QUOTE]
Read the full story on Yahoo!. Thanks to Shane for the news.
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(Tuesday 27 April 2004 21:59 EST) - (Category: (default)) - (Posted by::
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XR8D RS3 Map Manager Beta V0.71
>> From prestige on xr8d.com: [QUOTE] With new versions of the homebrew maps appearing daily, keeping your map list up to date is becoming increasingly onerous. The XR8D RS3 Map Manager (XR/MM) offers a solution to this by providing a single utility for downloading map files off the net and installing/uninstalling them on your Xbox. To be certain your map collection is authentic, XR/MM connects to a live database of map information and checksums to let you know with complete certainty what you are installing. Expect a public beta release within the next day or two. [/QUOTE]
We also received this news: 'Would also like to announce that team XR (xr8d.com) and SS (rs3-ssc.com (RS3 maps site)) have joined together to form a new team for homebrew map developement. (Team name is yet undecided and also we have no homepage .. Yet)'
Official Site: http://www.xr8d.com Download: here Thanks to cow and SHECKY for the news.
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(Tuesday 27 April 2004 18:14 EST) - (Category: (default)) - (Posted by::
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Alleged Xbox2 specification sheet debunked by experts
>> From gamesindustry.biz about the news posted earlier about the Xbox 2 Architecture (link to news): [QUOTE] "It's not impossible that it's a Microsoft document," one expert told us this afternoon. "But some of the figures seem very suspect, and the information included on the diagram looks to me like it reflects the available information about Xbox 2 rather than being a sensible set of information to put on a document for developers." He voiced particular concerns over the fact that while the document notes "256+ Mb" of main RAM, it doesn't start what kind of RAM will be used - a vital technical point - and also noted that the CPU diagram doesn't mention that the CPUs used will be dual-core (effectively making Xbox 2 into a six processor unit), another important factor. "There's a lot of detail here about stuff you could just guess or which we already know from public announcements, like some performance information about ATI's graphics chips. And then there's some really surprising missing detail, like the twin-core architecture and a few other really crucial things which Microsoft has already talked to developers about but are missing from this diagram. I'd have to guess it was a fake," he concluded.
Other developers familiar with the Xbox 2 architecture also voiced misgivings about the diagrams, with one pointing in particular at the information about the processor cache on the document as being inaccurate. "We've seen stuff about the cache on those CPUs from Microsoft, and this isn't it," he said. "If this isn't a fake, the only thing I can think of is that it's an old internal document that was a work-in-progress and never meant to be seen outside Microsoft." [/QUOTE]
Read more on gamesindustry.biz.
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(Tuesday 27 April 2004 16:17 EST) - (Category: (default)) - (Posted by::
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Spanish judge rules XBox modchips 'legal'
>> After Italy, its now in Spain that a judge ruled modchips 'legal'. From theregister.co.uk: [QUOTE] A Spanish judge has ruled that modifications to games consoles to allow them to play DVDs and games from other countries "are not illegal".
According to El País, the ruling comes after the Guardia Civil charged Barcelona video games shop Innovagames with offering its clients "alteration of Play Station 2 and XBox games consoles to allow them to read games from other parts of the world or downloaded directly from the Internet... by carrying out modification of their components as per diagrams found on the premises". The judge noted that such modifications "might constitute a crime against the intellectual property of the equipment manufacturers", but he concluded that there is a legal loophole in the "Ley de Propiedad Intelectual" (Intellectual Property Law) which means that they are, by default, legal. The loophole exists in article 270 of the penal code, which mentions "the manufacture, distribution or possession of means to crack computer programme security codes". It does not, however, cover "components of video games players nor, in general, equipment designed to run image or sound software". [/QUOTE]
News-Source: theregister.co.uk
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(Tuesday 27 April 2004 11:43 EST) - (Category: (default)) - (Posted by::
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Virtual Xbox CD Ripper (Build Beta PA404-431)
>> BlueCELL released a new version of Virtual Xbox CD Ripper(info). From readme/nfo: [QUOTE] VXCR is a Windows Application that will allow you to upload audio files that are on your computer to your Xbox and listen to them while you playing games that Support Custom SoundTracks
This Beta Copy is alot stabler then the previous one :). I got a couple of people to test it and they said its running good so far. So yall test it out and let me know what you think of it! [/QUOTE]
Official Site: n/a, by BlueCELL Download: here News-Source: xbins.org
Microsoft’s Xbox 2 Architecture Unveiled
>> news article removed on request.
Revealed - How Microsoft planned Xbox 2 for Christmas 2004
>> From gamesindustry.biz: [QUOTE] Sources at a number of key Xbox developers, who cannot be named for legal reasons, have confirmed that when the company originally revealed the outline specification for Xbox 2 late last year, the company surprised its partners by suggesting that the new hardware would be in shops for Christmas 2004.
The system has since slipped from that schedule - which also called for an unveiling of the specification at GDC, at the high-profile press conference which the company eventually used for the launch of the XNA development platform - but Microsoft apparently still has hopes to get the new console out in mid-2005, ahead of the Christmas 2005 release anticipated by most commentators. "I think they underestimated how hard it was going to be to build a console that wasn't using PC architecture," one source familiar with the firm's console development efforts told us today. "But they're racing to get to the market as soon as possible - they really want to reverse the head start that Sony had last time." [/QUOTE]
Read more on gamesindustry.biz.
Bungie founder creates new studio, starts work on PC/Xbox title
>> From gamesindustry.biz: [QUOTE] Halo designer and Bungie co-founder Alexander Seropian has formed a new development studio, Wideload Games, which has started work on a new PC/Xbox title based on the Halo engine technology.
Seropian left Microsoft Game Studios, which acquired Bungie ahead of the launch of the Xbox, some time ago, and told news agency Reuters this week that he considered not returning to the games industry at all unless he could solve the difficulties he faced in creating games in the past. The solution he is attempting to implement at the independently funded Wideload is one which has been championed regularly by developers over the past few years, but which few have actually managed to utilize - namely operating a studio with a very small number of core staff, and hiring independent staffers to actually bring the game through to completion. [/QUOTE]
Progressive Scan Dashboard Available
>> From TeamXbox.com: [QUOTE] Microsoft has just released a new update for Xbox, allowing users to switch between interlaced and progressive dashboards. Simply press both triggers and both thumbstick buttons simultaneously. Obviously, you need to have 480p enabled on video settings and the High Definition AV pack plugged in.
This new feature is welcome for those user who has HDTV sets that only accept progressive signals or for those of us who have our Xboxes connected to a PC monitor using a VGA adapter. [/QUOTE]
Gentoox fanctl update
>> From ShALLaX on gentoox.shallax.com: [QUOTE] With the introduction of the DreamX into the market, this update makes sense (since it runs so damned hot). You can now set the cpuShutdown and boardShutdown temperatures in fanctl between. Run magic to update, see fanctl --help for details!
*Update* Oops, I borked the fanctl.rc and fanctl.conf files. They're fixed now, the conf file now contains suggested defaults for the DreamX. fanctl is no longer automatically started after the patch is installed, just in case your Xbox is over the default shutdown limits, it's up to you to look inside /etc/conf.d/fanctl before rebooting or starting the daemon. Other fixes include better syslog output (i.e. tells you when BOTH sensors have overheated). Also, when an overheat is encountered, the fan will start going slow (20%), fast (100%) for 3 cycles then power off. This is somewhat of an audible warning so you know why your Xbox suddenly shut down. [/QUOTE]
Cromwell 2.30
>> A new version of Cromwell(info)/Xromwell(info) has been released. From Oliver on the Xbox-Linux Mailinglist: [QUOTE] * This release fixes two bugs with USB initialization that sometimes cause the Linux kernel to fail to use any USB devices. It also makes usage of USB devices in xromwell more reliable. * Furthermore Etherboot has been integrated into Cromwell (http://etherboot.sf.net). Etherboot allows you to boot a Linux kernel via network without accessing the harddisk (handy for building remote-administrated linux clusters). It's also possible to boot another cromwell image (handy for debugging). To use it, chose the "Bios" icon in Cromwell (volunteers for a new icon design welcome). Documentation is available from the etherboot website, http://etherboot.sf.net. Questions and bugreports should be directed to xbox-linux. * There's a known bug that causes Cromwell to hang or fail to boot the kernel when too many USB devices are connected. The bug is present in all Cromwell versions with USB support, including 2.30. As a workaround you should connect additional USB devices after booting the kernel. [/QUOTE]
Official Site: http://www.xbox-linux.org Download: here
FBA-xxx 25.04.2004
>> GogoAckman has released a new build of FBA-xxx. From FBA-xxx's website: [QUOTE] What's new/fixed: * Directories bug fixed, now we have 4 independant folders all working, no need to configure anything anymore. * Button B added to go out of the controller menu. * CRC On / Off option. * I rewrote the menu, now the menu name on L/R is working again. * Change scanlinesTV to scanlines in software filter menu and I delete "none" option (it was linked to simple2x). * Correction of controls in pop 'n bounce, add of sf2turyu and mahjong final 2 (does'nt work).
TigerKnee * Skins are now Customisable. * The buttons image are not in font.xpre anymore, you can change fonts easily. * Skin selector menu. * New skins from Artik and duracelleur (font by TigerKnee (or HK,I dont know)). Don't forget to add the new "skins" folder, the "media" and "skin" folders are not needed anymore.
We're still looking for developpers, if anyone is interested, contact anyone of the team on the forum. [/QUOTE]
Official Site: http://www.fbaxxx.fr.st (english version) Download Binaries: n/a (built with XDK) Download Sources: here[free.fr]
XBOX PAL Morrowind GOTY fix
>> From nfo/readme: [QUOTE] As you may already know, the PAL Xbox Morrowind GOTY version has huge bugs in both French and German languages. This patch fixes several issues, like NPCs cloning or corrupt doors (the UK version hasn't these bugs, since it a direct port of the US version).
So if you have the French or German version of GOTY, please refer to the corresponding README file for instructions. [/QUOTE]
Official Site: n/a (by 'The dummy patchers') Download: n/a News-Source: xbins.org
More skins for tHc LITE
>> From iceuk on xboxdash.net: [QUOTE] With ImOkRuOk being one of the top tHc skin designers .. i have managed to persuade him to release some of his tHc LITE(info) skins for a limited time only...
The pack includes 11 lite skins plus a readme to help you on the way.. So what you waiting for! .... they're in downloads now! [/QUOTE]
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