Will you buy the Kinect?

yes, at launch or during the holiday season
maybe later
no

 





Crave Online

Week of July 4, 2004
Xbox Colouriser v3
>> We received this mail from PhoenixSoft (aka NanoStudios):
[QUOTE]
PhoenixSoft (aka NanoStudios) would like to announce the release of Xbox Colouriser Version Three. This version has a 3D Xbox rather than the 2D Xbox seen in previous versions. We have also increased the overall polish of the application.
Xbox Colouriser is an application which allows you to trial different colour schemes on a virtual Xbox to help you decide what colours to paint it.

CONTROLS:
* To spin the Xbox, you can use either the left/right arrow keys or you can drag the Xbox with the mouse
* This version does not support tilting (I did not want to have to delay this release any longer smile.gif)
* Click one of the buttons below the Xbox and select a colour to see that colour on the corresponding part of the Xbox
* The Xbox model is not very detailed yet
[/QUOTE]

Official Thread: forums.xbox-scene.com
Download: here

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Saturday 10 July 2004 19:47 EST) - (Category: (default)) - (Posted by:: )

Xenium OSv2 Pre-Release Review (part 2 of the ICE review)
>> (Sorry again for the delay in finishing this review.. my wife just gave birth to our first child.)

With the review of the Xenium ICE Chip Samples that shipped from OzXodus taking up so much space and time and the fact that the OS isn’t just for the new ICE chip, it was necessary to split the OS review from the hardware review.

Xenium Ice Solderless Kit Review Part 1

Xenium OS(info)v2.0 Pre-Release Features: (herein call OSv2-PR)
[QUOTE]
-Full microkernel OS, developed by OzXodus to be a complete and legal environment specifically tailored to the modder's needs
-Emergency Recovery System
-Fully compatible with Xbox versions 1.0 - 1.6
-Intuitive and clean user-interface
-Automated bank management
-Bank naming and LED color assignment
-Automatic detection of bios names
-Flash Bios from HDD, CD/DVD, USB PenDrive, USB Mass Storage Device, or Windows Fileshare
-Instant Boot
-Xbox Settings (EEPROM) Editor
-Emergency EEPROM backup/restore, from/to any version Xbox
-Networked access to HDD (Built in FTP and Windows Networking)
-DHCP/Static IP compatible
-USB Pen Drive support
-HardDrive Upgrade Wizard
-General HDD management (Copy/Format partitions)
-Lock/Unlock HDD
-LCD support
-Installer One Step setup system
[/QUOTE]

The Xenium OS has changed a lot from the 1.0 incarnation that first appeared months ago on the original batch of Xenium Chips. That one was Cromwell(info) based, and showed signs of it’s lineage. (some good, some bad) It was a functional OS, and showed us at the time what the future of modchips had in store for us. It was first to the market, and suffered alittle because of that.

Xbox-Scene


OzXodus learned a lot since that initial release. OSv2 Pre-Release shows they’ve learned many of the lessons taught to them by their customers. First thing to go was Cromwell. Cromwell is no longer the basis for the OS, as the OS has been re-written from the bottom up and it shows. Even at this current stage, the Pre-Release already outperforms it’s Cromwell ancestors.

For the purpose of this review (and the linked Hardware review) 3 xbox units were used and 2 new Xenium ICE chips. At various times during the testing process.. I’ve had the following plugged in to see if the xbox would hang at the OS level, or if it would choke moving from OS to Hack Bios to Dashboard.

Hardware tested included:
- 7 Different Controllers (MS – Classic/”s”, Logitech, HipGear, MadMax, and no-names)
- 2 remotes (Stock and third party)
- 3 USB Keyboards (one Wireless Logitech, one Ms Office KB, one third party mini keyboard)
- 4 USB Mice (one wireless Logitech, 2 MS, 1 third party)
- 3 light guns (MadMax, and 2 asian models)
- 2 different retail xbox to USB cable adapters (www.lik-sang.com and www.spotted-horse.com plus one homebrew one.)
- 3 memory cards including MS Stock, and two 3rd party no-name ones)
- 1 Xbox Communicator (stock) (slightly used and abused.. long story – “420”)

At no point was there an undue pause or lock-up due to hardware being connected during the power-on cycle, or while migrating from OS to Hacked Bios to Dashbaord. OSv2-PR didn’t miss a step. Being a Pre-Release there are still features to be added, and a few missing. They should make for some pleasant surprises once it’s ready.

The interface:
Xbox-Scene


Right away we see this isn’t the same old interface. Bright colors, fancy backgrounds and a clean and clear font / text display greets use after a second from power-on. Navigation is simple enough, move up and down, and left and right as needed. Hit the A + B Buttons to commit to an action or to back out of menus.

This main menu is the nerve center of the OS and all of it’s functions. Becoming familiar with it came easily enough as it’s quite intuitive. I’ll gloss over the options:
- Launch Menu: Flash Banks, Add and delete bios from the banks.
- Disk Tools: Lock/Unlock HD, Upgrade HD, Copy Drives, and Format them.
- EEprom Tools: Notes Motherboard Version, Switch Video Standards and DVD and Game Regions, and Backup and Restore the Eeprom
- Settings – Submenues for the Xenium, Network, FTP, Telnet, and SMB options.
- Recovery – To be used to fix or replace the OS.
- Reboot and Power Off – self explanatory.

The “Launch Menu”, once you enter it looks empty except for the “Add A New Item” function. The New OS kind of treats the space virtually, and one of the things it does transparently is allow you to flash and organize your bios banks. When ADDing to the Launch Menu you’ll have the option of flashing a bank with the TSOP’s onboard Kernel from the Xbox, flashing from any of the Partitions on the Xbox, flashing from a Pen Drive (h:) and from an SMB share. There a third “option” to add a launch item from the Hard Disk but that is currently disabled in this Pre-Release. (003, 051)

One of the exciting new features of this OS is the ability to flash from USB Pen Drives. Frankly, no one I know has floppy disks anymore but everyone I know has a Pen Drive, whether it’s an 8MB one of a 1/2GB one. I used the supplied Xenium USB Adapter to plug in a 32MB Pen Drive that was FAT formatted, and had a number of files on it including my favourite colormod bioses into any one of the Xbox controller ports. I then fired up the Launch Menu, navigated to the ( H: ) drive and selected my Bios of choice. Flashed in a second, renamed it and booted the xbox to see my colormod bios boot and then boot the dash.(050, 051, 052, 053, 054, 055, 056, 057, 058, 059)

Backing up the TSOP to the Chip makes good sense in case something happens to the onboard TSOP. It doubles the chance that you’ll stay up and running. Many times.. a modchip has been the last chance for life for someone with a flaky tsop.

“Disk Tool Menu” is where you’ll get to play with some of the great functions of this chip and OS combo. If the HD in the unit is still the stock one.. you can unlock it (for migration into another Xbox perhaps.. or a PC). If you have already placed a larger replacement upgrade drive in it you can dynamically lock and unlock it at will.

Altertenatively, you can use the Drive Upgrade Wizard to copy one HD to Another. Copy single partitions from one drive to another with the “Copy Partition” option, and/or “Format Partition” on either a Master or Slave Drive. Keep in mind to do most of this you’ll need to have disconnected the IDE cable from the DVD rom and the power source from the Master HD will need to be connected to the Slave via a “Y” SplitterHD.

OSv2-PR makes it simple and painless. It also goes out of its way to prevent you from accidentally nuking drives and partitions giving you clear messages and plenty of chances to say no to potentially risky actions. I had some fun trying to get it to blow away my partitions and drives. No one will have a problem unless they IGNORE the messages.. and continue the process with each step.

OSv2-PR is Dummy Proof? Well.. it’s smart enough to know not to upgrade a non existent drive (004, 005, 006, 007) The OS is also smart enough to not allow overwriting of the same drive.(008, 009, 010, 011, 012) OS unsuccessful attempt to format the non-existant Slave Drive partition, and it’s successful attempts to format the Master’s Partitions (013, 014, 015, 016, 017, 018, 019)

Everytime an attempt was made by me to do something it shouldn’t be able to do, the Chip/OS combo did one of the 2 desireable actions… warned me like crazy.. or prevented or acknowledged it couldn’t be successfully done.

“EEprom Tools” is the area in which few will enter out of fear of messing up their chip. Most people may never need to enter this area of the interface. However, everyone should enter it once. You’ll be able to make critical changes to the EEProm here.. including chaging the Video Standard from NTSC to PAL. Important for people who love to play imports. Also of interest to them is the ability to switch DVD Rom Regions and Game Regions.(020, 021, 022, 023)

By far the most important part of the EEprom area is the Backup and Restore options. Backing up your EEprom just makes good sense, and is easy to do. You can also take the backed up EEprom and use the Xenium ICE Chip to transfer the EEprom to another Xbox. Imagine, you can backup an EEprom on a 1.1 and migrate to any version of Xbox including a 1.6 (if I had one. I would have tried that, instead I went from a 1.1 to a 1.3 and back with no issues) Alternatively it’s good to know that if something ever happens to the Xbox, you have a backup of the EEprom.

“Settings Menu” (026) All of your various sub-menus live here. Chances are good that if you are new to modding, and the OSv2-PR is going to be your first jump into the scene you’ll be playing in this section to get your modded box up and running in a jiffy.

“Xenium Settings” Menu. (027)
Not a lot to see here currently expec the option to turn on and off Instant boot. Once you are flashed and running the way you need to.. chances are good that you’ll not want to see the Xenium OS interface every boot so you’ll do as I have and turn on Instant Boot.(028, 029)

“Network Settings” Menu (030) Change various characteristics of the Xbox including IP, Gateway and DNS. (031, 032)

“FTP Settings” Menu (033) Turn on and off the OSv2-PR’s FTP Client dynamically, and change Username and Password to add extra protection to the box in case you have your xbox on the lan and in the wild. Setting these right will allow you to simply copy the Bios files from the PC to the XBOX hd of your choice.(034)

“Telnet Settings” Menu (035) Turn on and off the Telnet Server Dynamically.in this menu and change User Name and Password when you feel the need for security.

“SMB Settings” Menu (040) With this menu you can set the OSv2 Client Share Path, Username and Password. You can also set the Server Workgroup name and the server name of the unit. As is the case with the other networking settings.. the server can be turned on and off dynamically.

Being an SMB neophyte, this review and this section had me working for awhile. Once I did a littler reading.. and understood the sheer simplicity of SMB shares, I realized the potential. Drag and Drop across the network is great, but executing and flashing across the netwowk was another altogether. (I never should have put off learning about SMB shares, it’ll change the way I personally use my favourite dashboards and XBMC.)

I changed a few settings in the SMB section, set up a folder on the PC with share privileges, went to the Launch Menu and flashed a red colormod bios from the PC to the Xbox and then booted the xbox to the dashboard. (041, 042, 043)

Review Video Summary: Xenium OSv2 PR – Around the world in 12 minutes
Review Video WMV

Pros:
- Fresh updated new look and interface, and even that will change shortly.
- Makes the Xenium Flashable via new methods like SMB and USB Pen Drives, on-top of the old standards like flashing from drives.
- EEprom Backup and Restore work without a hitch
- Plethora of EEprom tools for the import or overseas game junkies including Region changers and video mode switchers
- HD Wizards for upgrading, copying, and formatting simplify adding, upgrading, or duplicating Hd’s
- SMB Shares. Chuck your old FTP program. Once you try this you won’t need it anymore.
- Burning Bios disks with archaic programs, odd fats and dummy buffer files is now officially retired. (but still possible) Save your blank media for backups.
- OS is more or less dummy proof. (at least until a better?!? Dummy comes along)
- Cromwell is Dead (in this OS anyways)


Cons:
- Red Backdrop in the interface. This will piss off the designer of it but’s it’s ugly as sin. (where is MomDad when you need him to produce a slick background)
- Now that I think of it, so is that Xenium Logo/banner at the top. (why’d they change it?
- The HD feature from the Launch/Add Item menu was disabled in this release. I would have love to seen it in action.
- Waiting for other features rumored to be in the final release but were disabled or removed form this Review Sample.
- Something not mentioned above in the review, keyboards currently do not function in the OS. They don’t lock up or prevent the OS from functioning, but at the same time it would be nice to connect and use my keyboards during all those settings screens in the Settings menus. For that matter, it would be nice to have mouse support in there as well.

Overall, OSv2-PR works well, runs fast, and is feature rich. It puts to bed many old and archaic methods of flashing chips and managing resources, and introduces some new tricks. Gone are the days of dummy files on media. OSv2-PR is a leap forward for Xenium owners, new and old.

Xenium-OS V2.0 User Manual: Xenium-OS_V20_User_Manual.pdf
1.6 Install Manual: V1.6_Install_Manual.pdf

Buy Xenium ICE: Extreme-Mods - Divineo.com - BMMods.com - XboxChips




Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Saturday 10 July 2004 17:06 EST) - (Category: (default)) - (Posted by:: )

StepmaniaX v5 Skin patch
>> This release is to patch the current stepmaniax release to use a new theme/skin
From the readme:
WHAT YOU WILL NEED :
- A working and modded (soft and chip alike) Xbox
- StepmaniaX(info) v5 original
This package contains :
- The KatzeExtreme Stepmania Theme, with shorter filenames (not containing redirs for the PC version)
- An edited GamePrefs.ini putting the KatzeExtreme theme as the default theme
- A patch file (patch.com) that patches the regular default.xbe of StepmaniaX v5 to comply with the shorter filenames.


Official Site: http://u62.terrestrialblasphemy.org
Download: here
News-Source: xbins.org

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Saturday 10 July 2004 15:36 EST) - (Category: (default)) - (Posted by:: )

XBMC Skinning Contest Wrap-up
>> From Gamester17 on xboxmediacenter.de:
[QUOTE]
The winners of the XBMC Skinning Contest has now been finalized, but first we like to offer a public apology for our delay in this decision, (we had some copyright issues to sort out and real-life/work stuff came up too that had to be dealt with first). 15 out the 20 submitted entries has been validated as winners and we like to congratulate the creators of those 15 skins, you can see who they are in the list bellow. Know that we do not have a ranking for this contest, there are only winners and non-winners. The winners should contact Gamester17 as soon as possible (if they haven't already) with your shipping address so that we can arrange to send one Xenium modchip for each valid entry that you submitted, (prizes are courtesy of Team-OzXodus and XBOX-GEAR.COM).

The winners are (listed here in alphabetic order):
BlackBlue BeOS, by Leonardo - BlackBlue Classic, by Leonardo - Fauvism, by Alx5962 - HiFi, by Onkel Bouncy - Oceanic Light, by Ph03n1x - Organic Apple, by agentash - Project Mayhem, by Chokeman - RedeR, by BritneysPAIRS - Retro, by floink - SiMPLEsimon, by guybrush (a.k.a. Kaze-san) - Simplified, by pin87a - Stylus, by LazyGuru - Symbol, by KoTiX - VISOR, by bobrooney_78 - XBMatik, by webMASTER_P

Non-skinners, please make a donation to help pay for the winners modchip shipping cost.
[/QUOTE]

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Saturday 10 July 2004 13:53 EST) - (Category: (default)) - (Posted by:: )

XBoyAdvance v14
>> Xport released a new version of XBoyAdvance(info) - a GBA/GBC/GB/SGB/SGB2 Emulator for XBox - has been released. What's new/fixed:
* Added GB-Mono palettes
* Fixed bug where screenshots for save states were not being displayed on save state menu when the screenshot directory and save game directory are on different volumes. Screenshots that are created with save states should only appear on the save/load state menus. They should not appear in your regular screenshots directory and should not appear on the game-selection menu with the normal screenshots.
* Added option to disable screenshots with save states
* Fixed some invalid chars and network issues
* If you had the option to always bring up the Save/Load state menu on and you tried to save/load a state from the Game Utilities menu you would be presented with the save/load state menu twice. This is fixed. ( People using the Game Utilities menu to save/load states should probably turn off the "Always show save/load state menu" option from the General Configuration settings.)

Official Site: http://xport.xbox-scene.com
Download: n/a (built with XDK)
News-Source: forums.xbox-scene.com and xbins.org

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Saturday 10 July 2004 13:07 EST) - (Category: (default)) - (Posted by:: )

Avalaunch 0.49.1
>> A new version of Avalaunch(info) dashboard has been released. From readme/nfo:
[QUOTE]
Yepp.. Somehow we figured we'd fix a lot of problems and send out another one =) Many things works better now, and some things now works which never did before.
Overall, we're very happy with this version. Gueux'net guys have been helpful in every way they have been able to, testers have skipped sunbathing to nail the last bugs on the list and just a few of our programmers know that it's summer at all... (Don't tell them)
We are aiming high on the dotfifty engine now tho. 2 coders are putting in all their spare time into some massive UI system, 1 coder went to a monastery in tibet for meditation and to find himself. ( altho someone said he went to Thailand instead ) and a couple others are working on what ended up here with this textfile. Either way... what I mean with all this is that these releases is just our steppingstone to what we really want.
[/QUOTE]

What's new/fixed:
* Audio
-Removed SDL
-Made OGG/Vorbis decoder codec.
-Fixed the WMA codec so you can skip songs here now without having it change on it's own
* Core
-Yow can boot as a single file, little crashbug there
-Cleared some xbe flags that allows ava to boot on empty hdd
-Keyboard up disables music control
-Keyboard doesnt mix in with settings menu
-videomode/videoflags/audioflags/parental settings uses nothing but kernel calls now, still leaving in all security
-eeprom key to unlock some keys tended to get zero'ed out after IGR on some bioses, so we put in the default one
-Added a hddlock feature that keeps a secure backup of the keys, comparing them so it will only lock if keys match
-Fixed so warning/info boxes can contain more than one line - esp made for eeprom warning and KAI onjoin
-remade the default bootlogo to a higher res so it looks a tad more slick
* Filemanager
-fixed the weird shade on most resolutions
* KAI
-Fixed crashbugs when joining rainbow 6 and halo + more
-Fixed the crashbug that occurs when you try to attach to KAI while it's already started at boot
* Languages
-Added Portugese language file (by GamerBR).
* QuickStart
-Changed path handling. QuickStart shouldn't be quite as picky on how you specify the paths anymore.
* Screensaver
- creensaver-x both loads and stays loaded now - as opposed to loads and being overwritten in memory as it used to changed to reflection type mapping on the texture to make it a bit nicer-looking
* Settings
-Fixed the IDE Master/Slave typo.
-Fixed a keyboard priority error making keyboard look funny
-Fixed XBFTP keyboard thumbstick by disabling music control if keyboard is up
-Fixed the KAI username/password keyboard bug
-Fixed KAI password/username info disappearing
* skins
-fixed a few allxboxskins-bugs in those archives where skins aren't compressed with dir
-Moved screensaver.x to skins ( but will still read the xbe-one/in the xbe-dir if nothing is located with skin )
* Telnet Client
-Kicks user to menu instead if entertaining it in an eternal loop if an error occures
* Updater
- Fixed a major problem within updating that would pretty much render it useless. ( make sure it really got updated to this one ) ( old updater might require you to delete olddash.xbe )

Official Site: http://www.teamavalaunch.com
Official Forums: forums.xbox-scene.com
Download: n/a (built with XDK)
News-Source: xbins.org

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Friday 09 July 2004 21:11 EST) - (Category: (default)) - (Posted by:: )

Aquaduct 2 beta 3
>> A new version of Aquaduct(info) 2 - an XBConnect(info) compatible tunneling client for Mac - has been released. What's new/fixed:
* Logins are fixed. There's an intermittent crash just after login that's entirely unrelated, so don't freak out if it happens to you -- just try again.
* The Paulitics Bug is gone, along with quite a few other bugs that you may or may not have ever noticed.
* The Preferences are now extremely sexy.
* And several more steps have been taken toward Stabilityville. For us to reach that fair city, crash reports like, "OMG IT CRASHED," are becoming increasingly useless as cartographic aids. If you're interested in reporting Public Beta issues, please make sure you read this thread before posting in the Public Beta forum.

Official Site: http://www.postpose.com
Download: here

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Friday 09 July 2004 17:54 EST) - (Category: (default)) - (Posted by:: )

SmartXX v2
>> Team SmartXX posted pictures of the SmartXX v2:
Xbox-Scene
Xbox-Scene
Click image to enlarge

No additional information has been released on their site at this moment.
What I can see from these pictures is that they changed the onboard DIPs to 1 switch now, it also looks like you can change the LCD contrast from the back of the PCB too now and there's a new logo printed on the backside of the PCB.
Official/Full list of changes and more info when we get it!

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Friday 09 July 2004 12:15 EST) - (Category: (default)) - (Posted by:: )

Ed@chip v0.0.3
>> Looks like a new version of ED @ Chip(info) has been released on the SmartXX forums.
What's new/fixed:
- reboot feature
- shutdown feature
Sorry guys, no F support yet

Official Site: http://www.smartxx.com
Download: here


Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Friday 09 July 2004 11:50 EST) - (Category: (default)) - (Posted by:: )

KMBXFormido v1
>> Team Gueux'Net released a new game port:
[QUOTE]
KMBXFormido is the second game from Kambiokika, developer of Gueux.net.
This time, in this SDLx port of Formido, you will have to resist against the invading alien insects. How long will you push them back with your machine-gun and special weapons?
Find more info about Formido on mhgames.cjb.net
[/QUOTE]

Official Site: http://www.gueux.net
Download: n/a (built with XDK)

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Thursday 08 July 2004 22:04 EST) - (Category: (default)) - (Posted by:: )

xboxhdm v.1.6
>> A new version of xboxhdm(info) - XboX HD Maker - has been released.
What's new/fixed:
* An update of busybox to provide more command line tools for the user (zip, bzip, md5sum, uuencode, uudecode ,...).
* The HDD password generation tool will give the user the option to insert a floppy with the eeprom.bin or specify an alternative path. Usefull if the same xboxhdm CD is used for severel xbox's
* Included Atapwd both when FreeDOS is bootet from the CD or from a floppy made from xboxhdm.
* Update of the UDE command to make it compatible with the Memcard UDE installer (not included).
This will now install :
- Phoenix Bios Loader(info) 1.4.1
- PBL-Lite(info)
- nkpathcer
- MediaXMenu(info)
- EvolutionX(info)
- UnleashX(info)
In addition it makes a compressed image of C: on install for later backup purposes.
It makes a special game save including the eeprom and hdd password to be transferred to a memcard from the MS Dash memory menu.
Install a maintenance tool to let you: configure/restore C/backup/uninstall the softmod.
This tool is reached by booting the xbox with the eject button.

Official Site: n/a, by Ldots
Download xboxhdm v.1.6 (9.5MB): here
Download softpack and UDE-pack: n/a (contains XDK files)
News-Source: xbins.org

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Thursday 08 July 2004 16:48 EST) - (Category: (default)) - (Posted by:: )

XBoyAdvance v13
>> Xport released a new version of XBoyAdvance(info) - GBA/GBC/GB/SGB/SGB2 Emulator for XBox.
What's new/fixed:
* OK, save states fixed (for real) (well, I'm pretty sure)
* Sound problems fixed
* Controller problems fixed
* Added option to only hear sound from Gameboy #2. Full set of choices is now "Only #1, Mixed, and Only #2"
* Changed way saves are stored for Gameboy #2 in dual-gameboy mode. You can now, for example, play Pokemon Red and Blue in solo mode and when you decide to link them together in dual-mode the solo-mode saves for Gameboy #2 will load up instead of a new set of save files.

Official Site: http://xport.xbox-scene.com
Download: n/a (built with XDK)
News-Source: forums.xbox-scene.com and xbins.org

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Thursday 08 July 2004 11:32 EST) - (Category: (default)) - (Posted by:: )

Chankast port to Xbox?
>> From MetaFox on consolevision.com:
[QUOTE]
A few days ago we reported about the Spanish Dreamcast / GP32 party "MadriDC" which took place on Saturday 26th in Madrid, from 10 a.m. to 8 p.m. Lucky we catched a lot more information about what happend at the partyplace.

The most interesting act was the conference conducted by Unai, a member of Chankast team and responsable of the graphics core. He announced a new core in OpenGL to attempt a Linux port. Also the last alpha will be released very soon, and the next release would be a beta that will probably run fullspeed at 700Mhz and... there's a machine that runs at 600Mhz that can receive a port... (and that might the Xbox, sad for all us die-hard Dreamcast freaks).
[/QUOTE]

Chankast is a Dreamcast emulator for PC currently in development.
You can find more info about Chankast on chanka.org.
Thanks to Momdad for the news/link.

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Wednesday 07 July 2004 20:47 EST) - (Category: (default)) - (Posted by:: )

Xenium Ice Solderless Kit + OSv2 Pre-Release Review Part 1
>> www.OzXodus.com sent us some review samples for the new Xenium Ice Chip.

I promised a full review, trust me I wasn’t joking so I’ve broken the review up as best as possible into a chip/hardware review, and a separate OS review. Expect the OS review within 24hrs.

Xbox-Scene


It's the full Solderless Kit including the USB Adapter, Solderless Adapter, Pin-header, Screw, D0 connecting wire, Rivets, and the Xenium OS(info) controlled LED add-on. Chips shipped with the most up to date XeniumOS 2.0 at time of shipping. (technically v2.0 Pre-Release Candidate)

Hardware: (feature list):
[QUOTE]
- NO DIP SWITCHES
- Multiple install method, Quick-solder, pin header (supplied), wire. Solder less adaptor kit.
- Dual SPI port for unlimited future add-ons
- Compatible with all known consoles to date (v1.0 - v1.6) * 1.6 requires some soldering, the chip and the Xenium OS are fully 1.6 compatible.
- Full color Status/Bank LED (no more Live banning!)
- Hardware protected Emergency Recovery System (ERS). (No reason to ever remove chip for a bad firmware update)
- Inbuilt Flash system. No more need for direct connection to computer (No more troublesome LPT or USB programmers)
- D0 Control. SAVE YOUR CONSOLE. With D0 control we ensure the minimal stress is applied to the D0 line by only pulsing D0 at reset time, all other times the D0 is left free.
- Small compact design with no complicated forced extras for the unit to function.
- External, dimmable, multifunction, full color, ultra bright LED
- USB adaptor
- Anti Clone Technology
[/QUOTE]

The Solderless Kit package comes in 2 parts, an anti-static bag packed with the Xenium ICE Chip, Pin-Header, D0 connecting wire, USB Adapter and the Multifunction LED module and connecting cable. A second blister pack, contains the Solderless Adapter, Screw, and rivets for a more precise LPC fit and alignment. Note: The rivets are no longer necessary for a precise and stable connection. The rivets are included for installers who simply prefer them.

The ICE chip itself is physically identical to the blue/green Xenium from OzXodus, but has been colored to be more aesthetically pleasing. However these new ICE chips appear to be a cleaner cut as the edges are far cleaner. Virtually no rough edges on these chips. The onboard status LED is software controlled by the OS, and can produce 8 colors, a nice feature as it can be set to reflect the Chips ON or OFF status or whether a certain Bios is loaded. (more on that later)

The new toys for modders are the included multifunction LED module and the USB Adapter. They’ve been included virtually free in the price of every Ice Chip, regardless of the package purchased by the user. (solderless or standard)

Xbox-Scene


The LED Module is simple enough to install, simply connect the wire to the appropriate connector on the chip, and the other end to the LED module (connector farthest from the switch on the module). With 30cm of length it is long enough to be place most anywhere needed. The ideal position is under the front edge of the case as this provides an excellent spot to view the status of the chip and xbox. The LED module comes with double sided adhesive tape to quick mount the unit anywhere you wish. The modules are easy daisy chained (to a safe max of 10 units, only tested 2 personally) to increase the aesthetic pleasure of the user. Units don’t produce little or no heat (non I could feel anyways) so no heat concerns there. The unit ships with an ultra bright LED which might be too much for some people to bear especially when mounted in some of the front positions, so OzX added a dimmer switch which in my opinion cuts the brightness in half. (nice to have the option though)

Xbox-Scene


The USB Adapter module is the other new addition to the Xenium Product line. While not a chip and not even a chip add-on, it does have a related use. With this small, compact and sturdy adapter you can connect any USB device to any of the Xbox controller ports. Feel free to hook up mice and keyboards using this adapter. However that is not where the beauty and simplicity of this unit shine. The ICE chip (and for that matter previous Xeniums) with OSv2 can be flashed via USB Pen Drives. Any Pen Drive formatted with Fat on a PC, and loaded with 1 or more bios files, can now be connected directly to an xbox and the flashing process can be done without any burning of disks or hooking up messy network connections. Additionally, using the Pen Drive method you can create and assembly line affect by building a profile and backing it to the pen drive and then having each successive xbox flash itself from that profile on the Pen drive. Bios files, color schemes etc are all stored. Pen Drive Flashing is ideal for the Installer doing units daily. I was particularly impressed with how stiff and sturdy the unit was and how well it fit the xbox controller port. It easily supported the weight of a number of Pen Drives and other things I plugged into it without stress to the unit or the xbox controller port.

In fact one could argue it fits too well as it takes some effort to pull it out. Also a minor irritant, but nothing that will stop me from using it is the pins that connect the USB connector to the PCB it sits on. They are sharp and long in my opinion, and I probably come off as being picky for saying so, but personally I’d like to see this enclosed in future versions of this great adapter.

The Solderless Adapter and pin-header are the same units from previous Xenium Chips Solderless Kits, and continue to work well. Previously reviewed by Xantium. (Xenium Solderless Adapter Review - May 10 2004)

The Adapter can be used with or without the rivets, on all boards from 1.0 to 1.6. (however for 1.6 to work with the Solderless Adapter.. the installer must connect some LPC holes with some points, and must connect LFRAME to D0 as directed by these diagrams. OzXodus.com Pics for 1.6 Install: "Top-Bottom", "Easy"

These ICE chips were tested on 3 Xbox units, 1.0, 1.1, and a 1.3 board. (sorry no 1.6 yet up here for me to play with) Pin-header install on one, Solderless on a LPC filled board, and the same Solderless was tested on a 1.3 with standard LPC (unfilled) The adapter worked as advertised on both filled and unfilled LPC (no rivets used). Solid contact first time, as in the past a kick test was done and the Adapters did not misalign. (However, I now have a cracked plastic shell I’ll be selling or trashing. Note to self: do NOT use safety shoes for future kick tests) The Pin-header install, which also required the connection of D0, worked flawlessly as well. Holes on the boards with open LPC where pre-cleaned to ensure optimal contact. (not necessary.. but it’s something that has become a good habit for me)

Pros:
- Xenium Ice works every bit as well as previous chips from OzXodus. Many connecting options including quick Solder, pin-header, and solderless options.
- LED multifunction module is simple to install, were easy to adjust, plenty of length on the included wire, daisy-chainable for interesting effects, produces little or no heat and can be programmed to reflect chip or xbox status. (Included FREE in both the standard and solderless packages)
- USB Adapter, equally simply to use and install with a number of uses. (Included free just like the LED module)
- Safe chip to use and operate, with a good recovery system in place. Even better when using the current OS revisions.
- Aethetically pleasing (to me at least)
- Just enough flashable bank space for the average everyday user. More than enough in my opinion

Cons:
- Not much to pick on here, except the USB adapter can be incredibly tough to remove once plugged into the controller port. Also, the points that are exposed on the bottom are sharp. I find no fault with the chip, or the other included accessories. All hardware worked as expected.

Expect the Xenium Ice V2.0 Pre-Release OS review within 24hrs. just putting the finishing touches on it.

Xenium-OS V2.0 User Manual: Xenium-OS_V20_User_Manual.pdf
1.6 Install Manual: V1.6_Install_Manual.pdf

Buy Xenium ICE: Extreme-Mods - Divineo.com - BMMods.com - XboxChips



Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Wednesday 07 July 2004 18:27 EST) - (Category: (default)) - (Posted by:: )

XboxMediaCenter 1.0.0 update/news
>> We received this news from Gamester17 of Team XBMC:
[QUOTE]
FYI, no serious bugs has yet been found in the XboxMediaCenter(info) 1.0.0 point release so the XBMC CVS feature freeze has now been lifted, meaning our XBMC-Team developers are again adding new features/functions to XBMC CVS, and so can independent programmers too.
This also means that there will not be a XBMC 1.0.1 bug-fix point release any time soon, so end-users who are satisfied with the existing features and functions should stick to the stable 1.0.0 point release, (which will hopefully get many stable/bug-free skins released for it in the future), while more experienced XBMC users can continue to use the latest XBMC CVS and usual to enjoy all newly added code. We still like to remind people to please help us find/troubleshoot bugs and submit them as detailed bug reports on our SourceForge.NET bug-tracker, we of course also welcome other developers to help us of solve these bugs and submit fixes for them.
PS! We would love it if people would (please) go ahead and update/translate XBMC 1.0.0 strings.xml to other languages and submit so that non-English speaking folk can enjoy XBMC too ;-)

Best regards / Team-XBMC
[/QUOTE]

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Wednesday 07 July 2004 09:37 EST) - (Category: (default)) - (Posted by:: )

PBL-Lite
>> From readme/nfo:
[QUOTE]
In this package you will find a stripped down version of PBL based on the
official 1.3 version. This is not an official Team Phoenix release! I just
borrowed the code from PBL and modified it slightly to my needs. Hope Team
Phoenix doesn't mind.

What and Why?
I wanted a PBL version that did nothing but load a bios. No animations, no
multi-bios selection menu etc. Reason was that I would gladly give up these
features to speed up boot-time.

To sum it up the features are :
Pros:
* No problems using severel controllers. No USB initialization.
* No Focus chip screen flicker. Screen stays black.
* No S-Video screen flicker. Screen stays black. All AV cable should be supported.
* As fast booting as possible. No animations or text.
Cons:
* No animations or text. Some people might like that :-)
* No multi-bios setup. To change bios you need to replace xboxrom.bin or edit the boot.cfg

The bios loader (default.xbe) is habibi signed. Place it where your exploit
boots its executable from.
[/QUOTE]

Official Site: n/a
Download: n/a
News-Source: xbins.org

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Wednesday 07 July 2004 09:21 EST) - (Category: (default)) - (Posted by:: )

Shippy1984X v1
>> Freakdave released a new Xbox game port:
[QUOTE]
This is the port of an highly addictive and funny space invaders clone called Shippy1984.
Shippy1984 is an exercise in retro mania! This game combines elements found in early 80's shooters and gets them together for a genuinely fun retro experience.
visit http://www.shippysite.com/manual.html to get more info about this game.
[/QUOTE]

Official Site: http://freakdave.xbox-scene.com
Download: n/a (built with XDK)

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Wednesday 07 July 2004 00:13 EST) - (Category: (default)) - (Posted by:: )

Xenium OS2.0 User Manual and v1.6 Install Guide
>> From Team OzXodus:
[QUOTE]
Xenium OS(info)2.0 Pre-Release User Manual & 1.6 Install Guide
As was announced during our launch of Xenium ICE, all chips are pre-flashed with a pre-release copy of XOS 2.0 and are fully 1.6 compatible. Here are the Xenium OS 2.0 user guide and the 1.6 install manual. For those that are impatient, and do not want to wait for the files to download, the pics below should suffice. Have fun!

v1.6 diagrams: top side, back side
Xenium-OS V2.0 User Manual: here
1.6 Install Manual: here
[/QUOTE]

Buy Xenium ICE: Extreme-Mods - Divineo.com - BMMods.com - XboxChips

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Tuesday 06 July 2004 20:54 EST) - (Category: (default)) - (Posted by:: )

EvolutionX M8 final and X-Chip v1.0 bios
>> Team Evolutionx just released 2 new 'bioses'. EvoX M8 comes to replace the EvoX M7 bios (so will work on any modchip) and the X-Chip v1.0 is an 'OS' for the X-Chip modchip. Both releases come in 2 versions, one for xbox v1.0 to v1.5 and a 2nd version for Xbox v1.6.
[QUOTE]
- EvoX M8 bios
Due to the latest confusions, leaks etc. we have decided to make an official M8 release.
There are still some unsolved matters, so we will release it in two different versions:
* M8.BIN Is a new BIOS based on the latest 5838 kernel, and has the same features as M7, It will work on XBOX versions (1.0, 1.1, 1.2, 1.3, 1.4, 1.5)
* M8_16.BIN Is also based on the 5838 kernel and has the same features as M7. It will ONLY work on XBOX version 1.6

- X-Chip v1.0 bios
This is our first BIOS release for the X-CHIP, please note that this BIOS will only work with the X-CHIP! The XChip bios takes advantages of the SRAM. Flash the BIOS using the X-CHIP XCONTROL Software
The BIOS is released in two different versions:
* FULL.BIN Works on XBOX Versions 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
* FULL16.BIN Works only with XBOX version 1.6
Here is the first version of this bios.
Main Features List:
* Trainer Menu System (Supports EvoX ETM files)
* Bank Selection / Switching
* DVD Region Setting
* Audio Setting (Mono, Stereo, Dolby Surround Sound)
* Language Setting
* TV Mode (Pal_I, NTSC_J, NTSC_M)
* Video Mode Settings (Normal, Letterbox, Widescreen)
* Video Refresh (50Hz, 60Hz)
* Game Region (Manufacturing, North American, Japanese, Rest of World)
* XBOX Live Blocker
* Eject Fix (Enable / Disable)
* Setup Text (Enable / Disable)
* Boot from CD-ROM (Yes / No)
* 1st, 2nd, 3rd Dashboard Boot Priority
* USB Debug Output (Enable / Disable)
* Setup Password Protection
* Skin Selection
* Fan Control (Auto, Low, Medium,Fast, Max)
* Auto EEPROM Backup on first boot
* Make EEPROM Backup
* Recover EEPROM
* Lock Harddisk
* Unlock Harddisk
* View CPU Temperature
* View Motherboard Temperature
* View FAN Voltage
* View Harddisk Model
* View Harddisk Serial No.
* View Harddisk Lock status
* View Harddisk Key
* View XBOX Serial No,
* View MAC Address
* View AV Pack info
* View PIC Info
[/QUOTE]

Official Site EvolutionX(info): http://www.evolutionx.info
Download: n/a (contains MS copyrighted code)
Order your X-Chip modchip from EasyBuy2000.com

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Tuesday 06 July 2004 17:46 EST) - (Category: (default)) - (Posted by:: )

Updates from BlackStormX: Sklins and updated XBE
>> From blackstormx.com:
[QUOTE]
* It's only been a few days since BlackStormX(info) Dash was put on public release , and we already have skins coming in from some of the top M$ dash skinners. So i decided to give you all a taste of whats to come.
Xbox-SceneXbox-Scene
Visit blackstormx.com for more skin examples

Allxboxskins has already added a section for the blackstormX Dash on there website Here .. so get making those skins and submit them..
Plus we will be running a skinning competition as soon as we have perfected the skinning system in the dash, with a top prize of a new X3 modchip courtesy of our sponsor mrmodchips.com

* Updated XBE:
Ok I really can't post the link on here so please jump on mIrc and ask around, i'm sure someone will give it to you. This release fixes problems with the patcher ruining xbes and also solves the thc lite in the xbe issue. Thanks to Psi|ocybe for the fix over the original xbe.
[/QUOTE]

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Tuesday 06 July 2004 16:53 EST) - (Category: (default)) - (Posted by:: )

XBoyAdvance v12
>> Xport released a new version of XBoyAdvance(info) - a GBA/GBC/GB/SGB/SGB2 emulator for Xbox. What's new/fixed:
* Fixed bug where loading save states for certain configurations was causing XBoyAdvance to crash.

Official Site: http://xport.xbox-scene.com/
Download: n/a (built with XDK)
News-Source: forums.xbox-scene.com and xbins.org

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Tuesday 06 July 2004 14:13 EST) - (Category: (default)) - (Posted by:: )

Xenium Ice Solderless Kit Samples
>> www.OzXodus.com sent us some review samples for the new Xenium Ice Chip.

Xbox-Scene

Hi-Res: click

It's the full Solderless Kit including the USB Adapter, Solderless Adapter, Pin-header, Screw, Rivits, and the Xenium OS(info) controlled LED add-on. Chips shipped with the most up to date XeniumOS 2.0 at time of shipping. (but will/may vary slightly from XeniumOS 2.0 final.)

Some pics:
Chip Front and Back - Low-Res, Hi-Res
USB Adapter for the controller ports - Low-Res, Hi-Res
LED Module - Low-Res, Hi-Res

Expect a full review on the new OS, and on the Xenium ICE Chip and it's new features in a day or two.

Buy Xenium ICE: Extreme-Mods - Divineo.com - BMMods.com - XboxChips

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Tuesday 06 July 2004 09:46 EST) - (Category: (default)) - (Posted by:: )

XboyAdvance v11
>> A new game boy advance update from xport..
What's new :
* GB/GBC System-Link - Select "Dual Gameboys" from the game configuration screen * THIS DOES NOT WORK WITH GBA - ONLY GBMono/GBColor *
* Rumble support for GBC-Rumble carts - select "Rumble Force" from game configuration screen
* Performed some optimizations to get an average of 5 FPS more on GBA emulation
* Option to select your own flicker filter level 0-5 (default is 5 - max enabled)
* Added 720x480 and 720x576 modes to Video Configuration menu
* Added "Force PAL50" option to Video Configuration menu
* Added option to hide filename extensions - find it on General Settings menu
* Added option to always bring up save/load state menu on General Settings menu. If this option is turned on, then whenever you press the in-game button-combo to save/load a state it will display the load/save state menu from which you can select the state. If the option is off, then the normal default behavior of immediately loading/saving the current state slot will occur.
* Screenshot saved with each save state
* Added option to configure text screen size/position for viewing text files
* Added default text-viewing dir. Set it via the default directories section.
* If you select the same text file to view you will be placed back at the position you left it.
* Added Controller -] Joypad Mappings -] UI Mappings option for "Text Browser" Assign a key-combo to this function and when invoked, it will take you back to the last text file you were browsing at the position you left it. This makes it much easier to jump back and forth from game [-] doc. Note - you must first manually select a file to browse from the "Game Utilitiesmenu off of the "In Game Options" menu.
* When you go up a directory, the cursor is positioned over the directory you just exited.


Official Site: http://xport.xbox-scene.com
Download: n/a (built with XDK)
News-Source: http://forums.xbox-scene.com and xbins.org

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Tuesday 06 July 2004 08:18 EST) - (Category: (default)) - (Posted by:: )

Star Wars v1.3
>> Team AfterShock released a new version of their homebrew Xbox game Star Wars(info).
What's new/fixed:
* Fixed some multiplayer bugs that were introduced with last update (whoops)
* Can now see other humans ;)
* Camera view is now ship independant.

Official Site: http://aftershock.xbox-scene.com
Download: n/a (built with XDK)
News-Source: xbins.org

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Tuesday 06 July 2004 00:09 EST) - (Category: (default)) - (Posted by:: )

Bubs' Super Track news and Team AfterShock news
>> From Team AfterShock:
[QUOTE]
* Submitted by ken0sis:
New video available showing the production status of my game, Bubs' Super Track - a Super Mario Kart type 8 player racing game.
http://www.vidovich.org/strongbad.htm

* Just want to remind everyone we have forums for every game in progress, and they are pretty lifeless, so if you have any questions, or suggestions or ANYTHING related to that game in question please use the appropriate forum.
And to answer a few peoples questions, the first official screenshot of Smash Bros will be coming out soon, so look out for that.
[/QUOTE]

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Monday 05 July 2004 23:58 EST) - (Category: (default)) - (Posted by:: )

BSX and tHc issue solved *updated*
>> From bobmcgee on blackstormx.com about issue with tHc:
[QUOTE]
Jbone and I have dicussed the grievences found posted on X-S with the dash and have squashed them. It appears that he may have been a little hasty with his judgement of the dash, and I may have been a little sloppy with the documentation. Both of us agree it was blown out of proportion. I have always considered thc friends and am very happy that we have put this behind us. Who knows what is possible if we can work together?

In order to rectify any things I may have overlooked unintentionally with documention, I will do a thorough run through of all code in the dash and give them credit for anything I left out. As for the color patcher, zogo will have to address them himself.

Now lets smoke a bowl and move msdash hacking forward.
[/QUOTE]

Note1: the original claim was posted on the official tHc website - not on xbox-scene - and quoted on xbox-scene.com as we posts all news homebrew teams release. Teams control who/what they allow to post on their website news not us.
Note2: Original claim (tHc) and original reply (BSX) are removed from xbox-scene news as there's no need to keep it if issues are solved.

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Monday 05 July 2004 20:38 EST) - (Category: (default)) - (Posted by:: )

Xbomberbox2 Beta 1
>> Team Tafididi (marcelpopo and farid) released Xbomberbox2 - a new homebrew game for Xbox based on the BomberMan game.
You can check out screenshots of this new homebrew game on tafididi.com.

Official Site: http://www.tafididi.com
Download: n/a (built with XDK)

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Monday 05 July 2004 19:34 EST) - (Category: (default)) - (Posted by:: )

tHc/Xboxdash.net about BSX release
>> News removed as issue has been solved between the 2 teams.
Read this news.

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Monday 05 July 2004 17:52 EST) - (Category: (default)) - (Posted by:: )

BSX patch
>> From blackstormx.com:
[QUOTE]
Psi|ocybe was kind enough to make a ppf patcher for the BlackStormX(info) xbe that will add progressive scan and fix some annoyances with the xboxdash.xbe. Highly recommended....thanks Psi|ocybe.
Available in Downloads section[free reg. req.]
[/QUOTE]

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Monday 05 July 2004 17:44 EST) - (Category: (default)) - (Posted by:: )

X-Chip Cromwell 1.0 Source Code Released
>> Easybuy2000.com has released the source to their OS.

Download: X-Bios Source 1.0

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Monday 05 July 2004 15:07 EST) - (Category: (default)) - (Posted by:: )

Xbox v1.6 Debug Bios
>> Yoshihiro, a Gueux'Net developer, made a Debug Bios booting on Xbox v1.6 which is currently in BFM (Boot From Media) version only.
You can see a video here.
It's a BFM version so he is first using EvoX M8 (not released to public yet) to boot from his dashboard his own bios loader (like/modified Phoenix bios loader) that will then load his BFM v1.6 Debug Bios.
Gueux'Net/Yoshihiro would like to thank NghtShd for XBtool(info), paulb for XbFlash(info), Hampti from SmartXX & EvoX team for M8.

More info on: forums.xbox-scene.com
Official Site: http://www.gueux.net

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Monday 05 July 2004 11:37 EST) - (Category: (default)) - (Posted by:: )

BlackStormX (BSX) v1.0 beta
>> From website/nfo/readme:
[QUOTE]
Alright folks...the first release is out. Sorry for any bugs you might find, but I promise an update in the next few days. Zogo will also be releaseing some updates for the patcher that should be exciting. The file you want is BSX_v1.0beta_clean. Do not download anything else as there were some serious problems with the patcher in a prerelease that may be circulating...hopefully not though. Any bugs, suggestions, etc. go in the forums. I hope you enjoy the dash as much as we did making it. Expect better things to come.

Alot of time was spent adding functionality to the dash including.
By no means complete, this beta release contains:
Entirely Remodeled Dash
New Menu System
-"Idiot Proof" Config Panel
-Skins Menu
-Skins Preview
-Skins Switching
-In Dash Hex Editing
-LED switching
-3D ScreenSaver
-Visualizer Switching

Initially, this project was meant to be an extension of tHc's groundbreaking work, however, circumstances forced us to form our own group. While almost all thc code has been removed from this dash, we would like to give credit to thc for the following functions:
-AutoAdd
-Skins archieving from skin.xip
-Hard Drive Space (hack by fuck_db and implemention initally by thc)

Keeping checking the site at www.blackstormx.com for competitions (sponser has agreed to give us X3 modchips!), updates, bug fixes. #blackstormX on EFNET for help.
[/QUOTE]

Official Site: http://www.blackstormx.com (#blackstormX EFnet)
Download: n/a (MS copyrighted code)

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Sunday 04 July 2004 23:44 EST) - (Category: (default)) - (Posted by:: )

K.E.T.M.X v1 , SDL-FighterX v1 , Abombniballx v3 , DD2X v2 , GluttonX v2 , JnBX v2
>> Freakdave released 2 new game ports and 4 updated versions of previous releases.

* SDL-FighterX v1
This is a great top down scrolling 2D shooter,which has some very nice features:
-Music playback from a playlist and sound FX
-Scrolling background,bonus items,animated explosions,2 types of weapons and 4 enemies
-5 Levels including a boss at the end of each level
visit http://mrg.risp.pl/jff/projects.php?prj_id=7 to get more info about this game.

* K.E.T.M.X v1
Kill Everything That Moves (or KETMX for short) is a sprite based top scrolling shooter, with pre-rendered 3D graphics. (much in the mould of Xenon, or Radiant Silvergun).The game looks very impressive, and is even in this early stage of development quite addictive.
Visit http://www.studio-grey.com/ketm to get more info about this game.

* Abombniballx(info) v3
What's new/fixed:
+ Added: The game is now started by a launcher.The options are as follows:
-Start game
-Resize screen (Use the L/R Analogue sticks)
-Set Flicker Filter (works only for the launcher at this time.Choose between 5 modes)
-Press BLACK to shutdown the launcher and quit to Dashboard
+ Added: Game icon

* Dodgin Diamond 2X(info) v2
What's new/fixed:
* Added: The game is now started by a launcher.The options are as follows:
-Start game
-Resize screen (Use the L/R Analogue sticks)
-Set Flicker Filter (works only for the launcher at this time.Choose between 5 modes)
-Press BLACK to shutdown the launcher and quit to Dashboard
+ Added: Updated with the newest sources.Any gamepad issues should be fixed now.
+ Added: Coop-Mode (2-Player mode)
+ Added: D-Pad controls
+ Added: Game icon
+ Changed: Return to the menu using BLACK

* GluttonX(info) v2
What's new/fixed:
+ Added: The game is now started by a launcher.The options are as follows:
-Start game
-Resize screen (Use the L/R Analogue sticks)
-Set Flicker Filter (works only for the launcher at this time.Choose between 5 modes)
-Press BLACK to shutdown the launcher and quit to Dashboard
+ Added: Game icon

* Jump 'n BumpX(info) v2
What's new/fixed:
+ Added: Improved the launcher.The options are as follows:
-Start game
-Resize screen (Use the L/R Analogue sticks)
-Set Flicker Filter (works only for the launcher at this time.Choose between 5 modes)
-Press BLACK to shutdown the launcher and quit to Dashboard
+ Added: Added 24 new maps.The game comes now with 44 maps
+ Added: Game icon
+ Fixed: ESC is now mapped.Press BLACK to exit the game and view the stats for 30 seconds
+ Changed: Quit the player selection screen with BLACK
+ Changed: Moved the temporary level file to /maps and renamed 'xbox.dat' to 'xbox.lvl'

Official Site: http://freakdave.xbox-scene.com
Download: n/a (built with XDK)

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Sunday 04 July 2004 20:23 EST) - (Category: (default)) - (Posted by:: )

Project Jihad update
>> From 'The unProfessional' on theunprofessional.com:
[QUOTE]
Project Jihad(info) is coming along... keep checking my Xbox-Scene thread for information, as I'll be posting some things up very soon. Most likely just some multiplayer tests and perhaps some physics demos.
[/QUOTE]

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Sunday 04 July 2004 19:16 EST) - (Category: (default)) - (Posted by:: )

Team Xecuter news
>> From teamxecuter.com:
[QUOTE]
Our friends over at MoDorDie.com have compiled a review of the X3 mod - check it out by clicking here.

The beta program was a runaway success. Within 4 days all bugs were fixed and the majority of feature requests were implemented. The final 16Bit IO design is currently being approved with new libs written for XBMC v1.xx. The final version will be shipped to XBMC team and a few selected deveopers to put the final touches to the mod.

Other news is the we have now officially ended production of all X2.3 Pro and X2.3 Lite Plus modchips. X2.3 Lite will continue however with a new and improved no solder adapter also available. We expect these to start shipping to our resellers within the next week. The X3 no solder adapter is also in production and more will be revealed about that later.

The X3 win32 application has also made great progress, we expect completion in the next couple of weeks along with the X3 Pro External Controller (P.E.C) which is in the process of having all its infra red capabilities implemented into the design. We also have a new design Xbox Case which we hope to be on the shelves during the summer.

Please also note that all X2 Rox My Box challenge ©WINNARS will have their mods shipped shortly.
[/QUOTE]

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Sunday 04 July 2004 08:48 EST) - (Category: (default)) - (Posted by:: )

BlackstormX Public Release 1 coming tomorrow
>> From ZogoChieftan on blackstormx.com:
[QUOTE]
BlackStormX has now matured enough to have it's first public release so on Monday 5th of July at about 4:00pm GMT+800 you'll be getting your first ever taste of this next generation MS Dash hack. Tomorrows release will include the following features:
* 80% Complete Color Patching (Send Bugs To ZogoChieftan@hotmail.com).
* Fully redone menu system similar to Rezn8 beta dash.
* In-Dash Skin Switching
* 2 Color Presets (Green & Blue)
* In-Dash Settings Changing

This release was made possible by BobMcGee's amazing work on the dash, Acidbath's amazing 3D skills and my Average C++ coding skills . I'd also like to give a big thanks to icecool for making such a great website for us.
Expecting to see some great skins soon.

To be one of the first to download the release tomorrow please PM ZogoChieftan on irc. Those who download it from my FTP will be required to serve it to at least 10 other people until we have an adequate system of dealing going this is how it will be released. If you want to deal in the irc channel can you please set ftp ads at least 10mins apart.
[/QUOTE]

Spread News: PermaLink | Add us on: Twitter - Facebook - RSS
(Sunday 04 July 2004 08:18 EST) - (Category: (default)) - (Posted by:: )


 

Giganews Newsgroups

 




Twitter
Facebook