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Week of January 5, 2003
Xbox Media Player 2.2 released!
>> Xbox Media Player 2.2 has just been released by COMPLEX.
What's new/fixed: * Streaming from iso9660 * improved network streaming * including early Windows network support (Samba) * near perfect AV synch * smooth GUI scrolling and new OSD * windows DLL support for WMV7,8,9 * My Applications * Dashboard mode (including network setup) * other goodness!
Official Site: here[xboxmediaplayer.de] Download: n/a (build with MS SDK) News-Source: #xbins
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(Saturday 11 January 2003 22:49 EST) - (Category: (default)) - (Posted by::
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The Neo Xbox Project Update
>> Theneoproject.com posted why their research to the xbox private key is legal under US laws: [QUOTE] The Neo Project is committing 100% of its client resources to factoring the X-Box/2048 bit encryption key.
Factoring of the X-Box encryption key is fully compliant with sections 1201(c), 1201(f), 1201(g) and 1201(i) of the DMCA governing circumvention of copyright protection systems and other applicable law.
The Neo Project deems this effort socially responsible and of great practical import for the following reasons:
Distributed Computing research requires a large volunteer pool to maximize information return and contribute to our knowledge in the areas of DC client-server communication and operational efficiency. The X-Box encryption key is an attractive real-world "target" likely to draw a large volunteer pool while preserving third-party intellectual property rights;
Factoring of the RSA challenges to date has shown that theoretical security margins for large keys are dramatically different than real-world security margins. In particular, the RSA-140 challenge took 1 month of sieving at a cost of 8.9 CPU years. The RSA team estimated that the RSA-155 factoring should be 7.2 times harder in terms of time. In fact, the RSA-155 factoring was accomplished in 3.7 months at a cost of 35.7 CPU years. It was only 4 times harder, all things otherwise being equal.
Just how secure is a 2048 bit key? No one, except perhaps a government, really knows. The Neo Project intends to find out.
Why is this important? No one uses 600 bit keys in their security implementations anymore. Even e-mail is secured with 2048 bit keys. Your bank may rely on this encryption to protect your money. Networks may rely on this level of encryption to prevent access to public utilities and telecommunications. Factoring of the X-Box key has research and social implications well beyond interest in the game console. The right to engage in encryption research is governed by 1201(g) of the DMCA. The Neo Project will comply with the provisions of that subsection in the course of this project.
What will The Neo Project do with the key if it successfully factors it? First and foremost, The Neo Project will not violate any laws nor infringe anyone's intellectual property rights. There is no intention to publicly release the key. Notwithstanding that, acquisition of the key will enable The Neo Project and others to engage in legal research under section 1201(f) and section 1201(i) of the DMCA.
Section 1201(f) entitles a person to circumvent a technological measure for research purposes to achieve interoperability of an independently created computer program with other programs. This is the right to "reverse-engineer" for compatibility purposes. What implication this may have for those intending to operate Linux systems on the X-Box remains undetermined.
Section 1201(i) entitles circumvention of a technological measure if that measure, or the program it protects, contains the capability to collect or disseminate personally identifying information reflecting the online activities of a person. X-Box Live is just now being released to the public. Nevertheless, The Neo Project is unaware of any Micrsoft statement declaring the X-Box incapable of these measures. In contrast, the work of Andrew Huang while at the MIT Artificial Intelligence Laboratory, reflects that the serial number of the game console is electronically stored and "probably accessible to the kernel." This serial number, coupled with registration information, presents significant privacy issues for those participating on the Microsoft X-Box Live network. Decryption of the bootloader and kernel will aid in alleviating these privacy concerns and is fully compliant with the intent of section 1201(i).
While The Neo Project recognizes that people in the DC community will have differences of opinion regarding this project, we welcome all contributors interesting in helping us reach our goal and answer these questions. [/QUOTE]
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(Saturday 11 January 2003 18:47 EST) - (Category: (default)) - (Posted by::
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Downloads back online
>> Our downloadserver had alot of problems since last week. All the tools are now upped to a new server.
Njoy.
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(Saturday 11 January 2003 15:19 EST) - (Category: (default)) - (Posted by::
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XSkin v1.0.3 released!
>> What's new/fixed: * Added Save Project * Added "Browse for Folder" dialog to Working Directory * Can no longer save without choosing a Background pic. * Added Manual X and Y Positioning * Status Bar is now updated when first clicked. * Preview Skin is functional
Official Site: here[osirishq.com] Download: here
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(Saturday 11 January 2003 12:37 EST) - (Category: (default)) - (Posted by::
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XBconnect 2.2d released!
>> What's new/fixed: * Nick stealing fixes. * PAL/NTSC filter. * Pro users show up as light blue. (If running 2.2d). * "Find players near me" fixed. * Chat text memory. * Nick list is not less jumpy.
Official Site: here[xbconnect.com] Download: here[xbconnect.com]
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(Saturday 11 January 2003 12:29 EST) - (Category: (default)) - (Posted by::
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XBtool 0.8.2 beta released!
>> XBtool is like Superfro's fanCbox , but this one will also work on the latest X2 & Evox dual (v1.0 & v1.1) bioses.
What's new/fixed: * BIOS sizing * Separate settings for X logo color and XBOX color * Changed Profiles.ini for seperate color patching * Lots of internal reworkings (possibly added bugs) * Fixed bug where .bin was being added to bios files even when they already had a .bin extension
Official Site: here[skyscraper.fortunecity.com] Download: here
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(Saturday 11 January 2003 10:48 EST) - (Category: (default)) - (Posted by::
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Work In Progress : XBMP Samba Support
>> From xboxmediaplayer.de: [QUOTE] XBox Media Player gets Samba Support Yup you heard me. Now you have the option of using Relax or just plain old windows™ samba shares (oh and your linux box should work too)! Thanks to Frodo for helping me debug the last few issues. Passwords are not working yet in the url but I'll get that fixed tonight. [/QUOTE]
You can get the next xbins CVS build or just wait for the next official XBMP release.
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(Friday 10 January 2003 19:56 EST) - (Category: (default)) - (Posted by::
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X2 LITE Update Cable Schematics
>> Team Xecuter released the schematics so you can make a homebrew cable that will allow you to flash your X-ecuter2 Lite with a PC.
From Xecuter's forums [QUOTE] OK here it is AS PROMISED - free for your homebrew consumption The techies will know whats going on but the noobs won't yet.
Only 3 components required (plus a cable of course) 2 x 74LS14 1 x 74LS244 1 x DB 25 [/QUOTE]
You can download the schematics from the Xecuter forums
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(Friday 10 January 2003 10:50 EST) - (Category: (default)) - (Posted by::
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Ed's Xbox Linux (Debian) 0.0.10 released
>> What's new/fixed: * Updated kernel to support v1.1 XBoxe's * Change fs from ext3 to reiserfs. To be compatible with cromwell. * Updated kernel to Version 2.4.20
Official Site: here[sf.net] Download: here[sf.net]
Thanks to Chris M for this news.
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(Friday 10 January 2003 10:40 EST) - (Category: (default)) - (Posted by::
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CES 2003: Gates talks Xbox media player
>> From gamespot.com [QUOTE] While Microsoft isn't showing much in terms of new Xbox products at the Consumer Electronics Show in Las Vegas, Bill Gates did reference one new Xbox product that is scheduled for release this year. The unnamed product is, like many of Microsoft's new products at the convention, designed to move your media from place to place, allowing you to, say, network your Xbox to your PC and play media stored on that PC on your television via the Xbox. [/QUOTE]
Thanks to Zeega & Rooicity for sending me this link.
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(Friday 10 January 2003 10:35 EST) - (Category: (default)) - (Posted by::
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X-ecuter2 Pro external adaptor picture
>> Team X-ecuter posted a picture of the X-ecuter2 external adaptor with the DIP switches for bios selection and the LPT-port for flashing via PC.
Dip Switches will work like this.
|SW1|SW2|SW3| Bank Selected |---|---|---|----------------------------------------------------- | 0 | 0 | 0 | 1Mb Banks 1,2,3,4 (Flash Address 0x00000 - 0xFFFFF) | 0 | 1 | 0 | 512k Banks 1&2 (Flash Address 0x00000 - 0x7FFFF) | 1 | 1 | 0 | 512k Banks 3&4 (Flash Address 0x80000 - 0xFFFFF) | 0 | 0 | 1 | 256k Bank 1 (Flash Address 0x00000 - 0x3FFFF) | 1 | 0 | 1 | 256k Bank 2 (Flash Address 0x40000 - 0x7FFFF) | 0 | 1 | 1 | 256k Bank 3 (Flash Address 0x80000 - 0xBFFFF) | 1 | 1 | 1 | 256k Bank 4 (Flash Address 0xC0000 - 0xFFFFF) Switch 4 (SW4) is used for modchip enable/disable.
Here is how the flash program will work (command-line based atm):
Usage: flashx r [/P:LPT Port] - Read flash to file flashx w [/P:LPT Port] - Write flash to file flashx e [/P:LPT Port] - Erase flash flashx i [/P:LPT Port] - Display Mfg & Device code flashx 0 [/P:LPT Port] - Select 1 MB mode flashx 1 [/P:LPT Port] - Select Bank 1 in 256K mode flashx 2 [/P:LPT Port] - Select Bank 2 in 256K mode flashx 3 [/P:LPT Port] - Select Bank 3 in 256K mode flashx 4 [/P:LPT Port] - Select Bank 4 in 256K mode flashx 5 [/P:LPT Port] - Select Bank 5 in 512K mode flashx 6 [/P:LPT Port] - Select Bank 6 in 512K mode LPT Port default to 378h
Use "flashx 0" - "flashx 6" to select the mode when you're running with the LPT cable connected to your PC - this gives dev guys control of which bank is selected without having to manually alter any switches ;)
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(Thursday 09 January 2003 18:48 EST) - (Category: (default)) - (Posted by::
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Xecuter2 PRO Announcement
>> From xecuter.gotmod.com: [QUOTE] The Xecuter2 PRO has been upgraded to support 2 x 512K BIOS images. So now you can have 1 x 1024k, 4 x 256k, 2 x 512k, and a mix between 1 x 512k & 2 x 256k. We had to re write the software from scratch but managed to do it without ANY hardware changes whatsoever - so production will not be delayed any further. The PRO is now a true multi bios upgrade for both developers and hobbyists alike. We have also designed a PIC chip update for anyone to use which would act as a simple addon to any LPC mod. It's specific function is to flash the onboard bios TSOP package. We didn't really want to get into this as we felt it wasn't necessary in any way, however it's your choice what you do with your console at the end of the day. We could easily adapt the PRO design (and also LITE) to include this option but we we have decided against this. Instead we'll release a simple less than a dollar PIC chip option for you to do it yourself at your own leisure but please don't blame us for any screw ups :) We're also looking at a much cleaner way of doing it so there is less chance of a screw up. We just hope this doesn't encourage all the so-called mod installers to flash BIOS's and charge $75 for the privilege, there's been way too much of that happening recently. In the meantime a more complicated (but fully functional) add-on has been designed and released for free by the NeurosSYS Team in Australia. They've been doing some good homebrew and commercial budget XBOX designs over the last couple of months and deserve some recognition for their work. Their site can be found here, they're good guys who really do develop their own hardware which can only be good for the scene in general.
The circuit allows an LPC-Mod BIOS and the mainboard TSOP BIOS to be swapped in and out alternately. In order to use the latest Evox's tool to program the mainboard TSOP flash from an LPC-Mod, the additional circuitry above is required by any LPC-Mod,. You can download the Gerber files for the schematic from their site. [/QUOTE]
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(Thursday 09 January 2003 17:33 EST) - (Category: (default)) - (Posted by::
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Linux now running on XBox v1.1
>> From xbox-linux: [QUOTE] Anders Gustafsson managed to get Linux to boot on a v1.1 XBox. More information follows! [/QUOTE]
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(Thursday 09 January 2003 17:26 EST) - (Category: (default)) - (Posted by::
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Project X-Deck
>> What is it? [QUOTE] Project X-Deck is an IC controlled IDE switch for Microsoft's XBox entertainment system. Once completed it will allow a gamer to switch between the original hard drive and up to three other internal drives while maintaining the XBox look and feel. This will also include an option to switch to a secondary DVD drive. Finally it will include a communication port that will allow for mod chips to access the drive switching automatically. [/QUOTE]
Planned features: * Manual/Automatic switching between up to 4 hard drives. * Manual/Automatic switching between 2 DVD drives. * Built in switching for today's mod chips (Disable/Enable & Flash Protect/Unprotect) If the Mod chip is disabled then the next boot will set the Original DVD & Hard drive as active. * Attractive enclosure that matches the XBox's current look and feel.
Official Site: here[xdeck.zapto.org]
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(Thursday 09 January 2003 13:25 EST) - (Category: (default)) - (Posted by::
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Nester-X 2P edition released!
>> This new version of Nester-X (NES emulator) has just been released.
What's new: + 2 player support
Download: n/a (build with MS SDK)
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(Thursday 09 January 2003 10:51 EST) - (Category: (default)) - (Posted by::
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Interview with Alex Kampl of Lik-Sang
>> kcgeek.com posted an interview with Alex Kampl , ex-owner of liksang.com that has been raided by "the big three" (ms , sony & nintendo) some months ago for selling "mod chips".
Here's a small part: [QUOTE] Q: According to recent news, you have left control of your website to another party, so your company can pursue a legal battle. For which case is Lik-Sang fighting: the legitimacy of certain products, like development kits, or all products, regardless of alleged nefariousness?
A: You have to admit that the "Mod Chip situation" is not clear at all. "For years Sony has been going around and suing people or sending warning letters" (that's what Sony's legal counsel said in a court hearing last Tuesday), but on the other hand the decisions in the UK and in Australia are the first real ones. Now our case will be different from them all. We are not at all involved in piracy, we have sold many thousands of import games to all over the world. All those games could probably not be played without a Mod Chip. How can somebody step-up and claim we are pirates? Development Kits are another important factor, too. I guess I know hundreds of developers personally through email contact with them. They work for official development studios or they just work from home till they found a publisher selling their games. They all bought dev kits and even developed them by themselves. What did they do wrong? Lik-Sang is a company based in Hong Kong, which is a now part-proper of China. [/QUOTE]
Read the whole article here[kcgeek.com]
News-Source: dextrose.com
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(Wednesday 08 January 2003 19:41 EST) - (Category: (default)) - (Posted by::
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XKUTILS & LiveInfo Beta 2 sources released!
>> Team Assembly just released their library sources & LiveInfo Beta2 sources to the public like they always said they would do! Great :)
From team-assembly.com: [QUOTE] This is the the Source Code to the backend Library we use for most of our apps.. In specific LiveInfo and ConfigMagic !!
Now see how we do the encryption/decryption, HDD Locking/Unlocking etc. !!
This inital release 0.1 includes: XKCRC.H - General CRC Class' Header XKCRC.CPP - General CRC Class' Implementation XKEEPROM.H - XBOX EEPROM Class' Header XKEEPROM.CPP - XBOX EEPROM Class' Implementation XKGENERAL.H - General Utility and Helper function Class' Header XKGENERAL.CPP - General Utility and Helper function Implementation XKHDD.H - Hard Disk Class Header XKHDD.CPP - Hard Disk Class Implementation XKRC4.H - General RC4 Encryption Class' Header XKRC4.CPP - General RC4 Encryption Class' Implementation XKSHA1.H - General SHA1 and HMAC_SHA1 Class' Header XKSHA1.CPP - SHA1 and HMAC_SHA1 Class' Implementation [/QUOTE]
They also released the full code of LiveInfo Beta2: [QUOTE] The FULL Source Code to Team Assembly's new LiveInfo tool is released to the public !!!
If you are interrested in how we do retrieve the EEPROM contents, do the Encryption/Decryption.. Lock/Unlock the HDD ? Its all there !!
It is a full blown working Visual Studion.NET Soluion/project ! Just open and use !!
Included is an initial release of our XKUTILS utility library that does RC4, SHA1, HMAC_SHA1 etc. etc.. [/QUOTE]
Official Site & Source Download: here[team-assembly.com]
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(Wednesday 08 January 2003 15:23 EST) - (Category: (default)) - (Posted by::
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The Xbox Neo Project back!
>> From theneoproject.com: [QUOTE] Stay tuned, we will have a new separate client ready for continuing the Xbox Challenge. With the recent media frenzy we stopped the project to research the legal aspect before preceding any further, it seemed ok until we started receiving 75,000 unique hits per day. [/QUOTE]
A new client for the Xbox private key will be released later and we'll upload a mirror as soon as we see it! Don't forgot to join the "Xbox-Scene.com" (without the quotes ofcourse) Team if you wanna join our group!
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(Wednesday 08 January 2003 11:43 EST) - (Category: (default)) - (Posted by::
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GameCube, Xbox scramble in Europe
>> From CNet news.com: [QUOTE] Nintendo said Tuesday it sold 1.5 million GameCube units in Europe last year, holding off rival Microsoft for second place in the hotly contested video game console market.
With the sales update, Nintendo maintained its slim hold on the No. 2 position in game consoles in Europe, well behind Sony's PlayStation 2 but just ahead of Microsoft's Xbox.
Ben Keen, executive director of market researcher ScreenDigest, forecast Tuesday that 1.4 million Xbox consoles and 6 million PS2 units were sold in Europe last year.
He also forecast that Xbox will outsell GameCube in 2003 by a margin of 2.6 million units to GameCube's 2.2 million units.
Nintendo European managing director David Gosen said the strategy in 2003 will be to push new game titles, but not touch the price tag. GameCube carries a suggested retail price of $207 (199 euros) in Europe, compared to $259 for the Xbox. [/QUOTE]
Read the whole article here[news.com]
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(Tuesday 07 January 2003 23:14 EST) - (Category: (default)) - (Posted by::
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X-ecuter2 Lite contest : 200 Modchips !!
>> Team Xecuter (http://www.x-ecuter.com/) has given us 200 (!) X2L mods for a giveaway. We'll give them away in a period of 4weeks , 50 mods per week.
The 14th of January the first 50 X-ecuter2 Lite modchips winners will be randomly chosen by our script.
For more info go here.
Njoy!
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(Tuesday 07 January 2003 20:05 EST) - (Category: (default)) - (Posted by::
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xbftp 0.58.2 released!
>> TJ_CRS released a new version of his xbox ftp client.
What's new/fixed: * don't remember, but it seem important - because everything seem to work so much better in this version (thx x-mas vacation)
Official Site: n/a Donwload: n/a (build with MS SDK)
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(Tuesday 07 January 2003 19:30 EST) - (Category: (default)) - (Posted by::
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More News about X-ecuter2 Pro & Pogopin adaptor
>> From xecuter.gotmod.com: [QUOTE] As you know we designed the X2 PRO a while ago and its features have been public for quite some time. The fact that it does not support 2 x 512k has been of some concern recently due to the fact that future BIOS's will most probably be based on 512k plus the tool is aimed at developers so of course they would want to switch between different 512k BIOS's. So what we are currently doing is redesigning the software to incorporate 2 x 512k switching as well as 4 x 256k switching. To be honest this should have been included from the beginning, we just didn't realize it would be a factor, as much as an obvious factor it is. So the release will be delayed for a week or so while we make any necessary changes to the design. I'm sure that those wanting the PRO will not mind this as we are only improving on the features that we have advertised, its not like we're going back on anything we've said, we're simply improving. To clear up a couple more issues YES the LITE update cable is ready we're just polishing the software and design and YES it will be posted for free, also the Pogo Pin adapter as promised is also on its way. We had a 4 week lead time to wait for the pins and of course no one has been here since the holidays so contrary to any rumors yes of course it is on its way for those that actually want it. One final point, many say that when you get the LITE cable then why bother with the PRO - well you've not actually seen the full pro design yet - for the extra few bucks you get complete multi switching plus an EXTERNAL adapter so you never need go inside your XBOX ever again for programming or switching purposes. It's a neat little adapter that we haven't actually posted any pictures of yet, which I'm sure one of us will find time to do tomorrow perhaps. We hope this answers the majority of questions. [/QUOTE]
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(Tuesday 07 January 2003 19:17 EST) - (Category: (default)) - (Posted by::
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Hushtec closed down ?
>> From technodevices.com: [QUOTE] It appears that possibly Hushtec (UK modchip shop) are the next ones to bite the legal action bullet, the site is unavailable at present with a short message assuring customers that their orders will be shipped, more details can be found at their site [/QUOTE]
google-cach of hushtec: here
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(Tuesday 07 January 2003 17:35 EST) - (Category: (default)) - (Posted by::
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TheNeoProject stops Xbox Challenge
>> For legal reasons (or "pressure" from some companies) The Neo Project has decided to stop the Xbox Challenge. All packets for the Xbox Challenge are ignored by the servers.
From theneoproject.com: [QUOTE] Due to legal reasons, we will no longer be hosting or participating in the xbox challenge. [/QUOTE]
If you are running the Neo client atm , you can uninstall or it decide to swith to the RSA-576 challenge. (nothing about xbox , but also a nice challenge worth cpu-time that isn't used anyway).
We want to thank everyone that joined the Xbox-Scene.com team , together we managed to calculate more then 1.5cpu-years in just 2days.
Also thanks to everyone who submitted this story - too many to write down.
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(Tuesday 07 January 2003 07:20 EST) - (Category: (default)) - (Posted by::
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Nester-X v0.08 released!
>> What's new/fixed: * Support graphic filter(Simple2x/AdMame2x/Super2xSaI/_2xSaI) * Support screen shot function(Bad) * Support sound low pass filter * L/R trigger(scroll by trigger)fix (High speed scroll by L/R trigger + B button)
Download: n/a (build with MS SDK)
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(Monday 06 January 2003 23:36 EST) - (Category: (default)) - (Posted by::
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LiveInfo Beta 2 released!
>> What's new/fixed: * All new Windows User Interface !! * Auto detect XBOX V1.0 AND V1.1 EEPROM !! * Edit Serial, Mac, OnlineKey, HDDKey, XBERegion, Confounder, Video Mode and DVDZone * Convert EEPROM images between V1.0 and V1.1 !! * View HDD Password of attached IDE Drive * View HDD Status of attached IDE Drive and see if it supports Locking ! * Save as .BIN or CFG file for V1.0 and V1.1 ! * We no longer have ANY need to supply the eeprom RC4 key with #define * Valid Blank V1.0 and V1.1 EEPROM images supplied (USA Region, NTSC)
Official Site: here[team-assembly.com] Download: here
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(Monday 06 January 2003 22:26 EST) - (Category: (default)) - (Posted by::
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Extreme-Mods: 2nd batch X2:Lite Shipping!
>> Our X2L affiliate has received the 2nd batch of X-ecuter2 Lite modchips and they are working hard to ship all the backorders asap.
[QUOTE] We have finally received more X2:Lites and will be shipping backorders between now and thursday. We hope to have all orders caught up by thursday or friday. We will email you with your tracking number the evening your order ships. Please be patient as your order will ship out this week. [/QUOTE]
They mods are now back in stock , you can order one at extreme-mods for 44USD. (Shipping Worldwide)
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(Monday 06 January 2003 18:30 EST) - (Category: (default)) - (Posted by::
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The Neo Open Source Project Launched.
>> The people behind The Neo Project (distributed computer "attack" to find (for example) the Xbox private key) have launched a new OpenSource project to make a NEO client for *nix.
[QUOTE] The NEO Project uses the NEO-c (Network Exchange Operation for Charity) platform to participate in various computing challenges and projects, and donates any winnings to the charities specified by its users. [/QUOTE]
We don't know if the actual win32 client (written in VB I think) will also become open source.
Official Site OpenSource client: here[sf.net] Official Site: here[theneoproject.com] Download win32 client: here (feel free to join our team "Xbox-Scene.com" when signing up)
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(Monday 06 January 2003 18:26 EST) - (Category: (default)) - (Posted by::
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Team Xecuter multiple_256_bios_to_1mb released!
>> ubergeek (TX) posted a tool (bat-file) to easily make a 1mb bios with 2x512k different bioses (for X2L and maybe X2P) or 4x256k different bioses (for X2P). All information how to run it is in the readme.
More info/Official Website: here[xecuter.gotmod.com] Download: here
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(Monday 06 January 2003 16:19 EST) - (Category: (default)) - (Posted by::
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Dreamix: Help Needed
>> Dreamix brings Open Source personal video recording, video and audio playback, and image viewing capabilities to the Microsoft Xbox. The application is based on the Debian Xbox-Linux kernel.
[QUOTE] Thanks for the support so far, but the Dreamix team needs your help. Right now we are in need a coders to help speed up the software development process. Also, those that are extremely knowledgable with both Xbox and PC hardware, we need your help as well. Although we know video + TV capture can be done with the using Hauppauge's WinTV USB PVR device + USB Linux drivers (http://pvrusb.sf.net), we are looking for a more affordable alternative. Remember, the alternate solution would have to include these three main features: TV tuner, USB Compatibable, capture cababilities and have USB Linux drivers (if not we can develop drivers but it will take time). If a suitable USB device cannot be found, there is always the possibilty of modifying the Xbox in some way to put the card on-board. However, this would most likely be too difficult for the average user. Finally, if anyone is interested in looking into bringing USB2 to the Xbox, that would be of much help. This would increase the capture rate which for WinTV PVR USB is currently (http://www.hauppauge.com/html/wintvpvrusb_datasheet.htm): MPEG1 capture at 1150 Kbits/sec (Video CD data rate) MPEG2 capture rates: 2MBit/sec, 4MBit/sec, 6Mbit/sec at full D1, plus S-VCD (standard play, long play, extra long play) All help is welcome, but finding a better alternative to the WinTV PVR USB device right now is our main concern. Email me or contact me on IRC with any questions or suggestions. Website will be up soon. Thanks [/QUOTE]
Official Website: here[dreamix.sf.net] (online soon) News-Source: here[xboxdeveloper.net]
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(Monday 06 January 2003 15:43 EST) - (Category: (default)) - (Posted by::
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neXgen Remote v1.5xp released!
>> What's new/fixed * Features are identical to v1.5. This version fits better into Windows XP titlebars (no longer covers the minimize button).
Official Site: here[cx2.cxgames.co.uk] Download: here
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(Monday 06 January 2003 15:13 EST) - (Category: (default)) - (Posted by::
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X-ecuter2 Pro news: 2 x 512k option
>> From xecuter.gotmod.com: [QUOTE] First of all we hope your Christmas and New Year celerbrations went well. Now back to work again....
As you all know (or may not know) the PRO has been finished for a couple of weeks. The final design has been tested and we're just in the middle of writing the GUI software for the PC based tools.
However we've been following up on a lot of the feedback you've been giving us regarding the bios Switching process.
As of now the mod has 2 modes - 1024 and 256. In 1024 (1MB) mode it basically acts the same as the OpenBox (you can run any BIOS that may ever be released - but just one at a time). In 256 mode you can run 4 x different 256k bios's, making this mod the first real multi switcher.
Many have asked also for a 2 x 512k option. believe us its not as simple as it sounds. The logic involved is resonably complex, however we're going to spend the next week or so to see if we can add this function on at the last minute.
We were ready to launch this week, but of course we have to listen to you guys and if you want a particular feature then we will do our best to add it on for you.
If we can't add 2 x 512 then we will simply release the PRO in its current form. It's still a fantastic design with a real nice external program and switch PCB which is very effective - we'll post pictures for you today of the final version.
Until then we thank you for your support and will do our best to bring you more exciting innovations in the coming months.
I can tell you we have started to design some new hardware from scratch which we're very excited about
We'll update you as and when needed. [/QUOTE]
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(Monday 06 January 2003 14:20 EST) - (Category: (default)) - (Posted by::
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TheNeoProject FAQ
>> I saw there are alot of questions about this project , so here's a little FAQ I made.
* What is this project about ? Find the private key MS uses to sign xbox software. If this key has been found , it will be possible to run homebrew software (like linux) without modchip on xbox.
* What are the chances that we ever find this key ? Very , very small. It's a 2048bit RSA key. (NOT RC4 , like some think). To get an idea , rsasecurity.com says it would take 1year for 342million 500MHz Pentiums with 170Gb RAM each to fully factorize a 1024bit number. A 2048bit key would need 2^100 times more cpu-resources to be factorized in 1year... As you can see it looks pretty much impossible, but there's a factor called chance, each key tried makes a chance to be the right one. So the key could be found in 10000years , 1year , 1month or in 1sec ... noone knows ;) While other people are searching for other ways to run homebrew code without modchip , it doesn't hurt to use idle cpu-time for this.
* Is it legal? As far as we know , yes. As stated on the neo homepage: "Everything done on this project is for the sole purpose of writing interoperable software under Sect. 1201 (f) Reverse Engineering exception of the DMCA."
* I can't reach their website. They had alot of traffic (double "slashdotted") , so try till you get in. www.theneoproject.com or 66.11.166.150
* Where can I donwload the latest version of Neo , so I can help search for the key. We have 2 mirrors here and here (Feel free to join our team named "Xbox-Scene.com" while signing up)
* How can I install this program ? Download it: here or here Install it. (very easy) Run it. First time it will ask for username , email , ... Fill in "Xbox-Scene.com" (without the quotes) as team-name if you want to join our team :) Once launched select "XBOX Public Key Challenge" at the bottom of the programwindow.
* Will this program slowdown my PC ? No - it runs standard as background proccess and will only use Idle cpu-time , that means cpu-time that is not currently in use by your main applications. You can also very easily limit the cpu-power the program uses (Settings > Preferences)
* Does Xbox-Scene earn any money if I join the team? No.
* How come that some people on the stats managed to finish so many packets already ? No idea - it's strange some pc's (even slow ones) manage to check 100's of keys per hour while most do about 2 per hour. We asked The Neo Project for more info.
* How many keys in 1 packet? 400
* Where does the money go if the key is found? 100000USD will be given by Michael Robertson (LindowsOS , ex mp3.com) - Xbox-Linux award PartB. I don't think it complies with the rsasecurity.com 2048bit RSA Challenge (200000USD) 'cause it doesn't use the public key given by rsasecurity. They told us the money should be divided about like their RSA-576 project , so it should look like this: -80% to charity (chosen by user during sign-up) -10% of the money goes to the person who's computer 'cracked' or 'completed' the current project or challenge -10% goes to the NEO project for better equipment, bandwidth, etc. -free xbox sent to the top 5 users
* What happens with the key if it's found? Will it be available freely? Yes it will be available freely.
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(Sunday 05 January 2003 23:23 EST) - (Category: (default)) - (Posted by::
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GDFIMAGE GUI 1.2 released *updated*
>> What's new/fixed v1.1: * Added: The GUI checks if GFDIMAGE.EXE exist in the gdfimage folder * Fixed: The Gui say that the iso was created successfully even if gdfimage.exe is not present.
What's new/fixed v1.2: * Fixed: Cosmetic bug ... The gui continue to show version 1.0 even if version is 1.1. Ok now show 1.2 ^^ * Fixed: If you don't specify any name for the iso, the default name will be XBOX.ISO
Official Site: here[cryogen1.interfree.it] Download: server temp down ... go to official site. News-Source v1.1: here[dextrose.com]
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(Sunday 05 January 2003 21:26 EST) - (Category: (default)) - (Posted by::
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Help caustik CXBE/CXBX/OpenXDK !
>> From caustik.com: [QUOTE] I could really use a hand reverse engineering the information that exists at fs:x (esp: fs:28h), if anybody might be able to help, email me (caustik@caustik.com), or send me an AIM message: caustik, or on EFnet IRC: caustik. [/QUOTE]
Caustik is making real nice work on OpenXDK , so if you can help him , please contact him.
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(Sunday 05 January 2003 18:51 EST) - (Category: (default)) - (Posted by::
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Work in Progess : Dreamix
>> From xboxdeveloper.net: [QUOTE] Project Dreamix will turn the Microsoft Xbox into the ultimate home entertainment center. Right now we are in the alpha phase of course, but below is what we plan to complete before Beta release: - PVR Features (Scheduled recording, fast forward, rewind, pause Live TV) - Video Playback (Based on Linux MPlayer - all popular file formats) - Audio/Music Playback (Based on Linux MPlayer - all popular file formats) - Image Viewer (Slideshow + Photo album) - Setup Menu (All configuration will be done with the Xbox controller and/or DVD Remote with the use of a graphical keypad) Although Dreamix will be based on Debian Xbox-Linux, all necessary libraries will be included in the distribution of the CD image and will auto-excecute upon being inserted into the Xbox DVD drive. This will allow for a friendly install by the average user. All interested Coders please feel free to contact me on IRC (Efnet: Zpimpa / #Dreamix) or drop me an email. [/QUOTE]
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(Sunday 05 January 2003 13:46 EST) - (Category: (default)) - (Posted by::
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