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GamerScore Podcast: Microsoft Leaks and Product Code Names
>> From gamerscoreblog.com (FYI: Microsoft owned blog): [QUOTE] This episode talks about how companies deal with leaks, why they are good - or bad, and gives you a behind-the-scenes look at some product code-names. This is also the first time we've had multiple end-of-show easter eggs. [/QUOTE]
Here's what Window's PR manager Michael Wolf said about the Xbox360 Elite leaks: [QUOTE] "For the Elite, for example, people were talking about the functionality and had pictures and all this stuff, but they didn't have the full story. They didn't know the price, they didn't know the accessories, they didn't know additional information that really puts a lot of context and a lot of information behind it,"
"The reason why it's bad is because then you lose all the context. You lose all the facts that back it up, so that people hear the story once, understand it, and move forward, as opposed to hearing things bit by bit, piece by piece." [/QUOTE]
Download Podcast (37 minutes MP3): gamerscoreblog.com
Discuss this news item on our forums: forums.xbox-scene.com
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