|

Back to the news-page
Chris Satchell about 'YouTube For Games'
>> From next-gen.biz: [QUOTE] XNA Game Studio Express is a Do-It-Yourself game programming tool, that enables consumers to create console games from home. It has the potential to change the way games are consumed, and how they are perceived. It also has the potential, like similar initiatives in the past, to slip quietly into oblivion.
The investment is significant. The core team of about 36 people have been working on this for three years. Plus, other resources internally have been pulled in. You're certainly looking at tens of millions of dollars. Why is Microsoft spending all this money on XNA Game Studio Express?
Creators will, some time next year, be able to upload their games (assuming approval) to a new channel on Xbox Live dedicated to community games. Satchell says, "Anybody on Xbox Live can pick your game up. You'll have an audience of six million people that can go and play your game. You don't have to have a publisher, you can now just share with the world. It's a really good differentiation for our platform to have those tiers of content, ranging from Triple A to Arcade to Community."
"I guarantee publishers are going to be looking at these games, looking for new talent, looking for new ideas, just like Epic Records trolls MySpace looking for new people." [/QUOTE]
Full Story: next-gen.biz (2 pages)
Discuss this news item on our forums: forums.xbox-scene.com
Back to the news-page
| |
|
|
|
|
|
|