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Halo2 Autoupdate Announced: Fix the cheating on Live
>> From bungie.net: [QUOTE] Tomorrow, Wednesday the 20th of July, we will release Autoupdate 4. This is a small file that updates your version of Halo 2 to address various issues. It only takes a moment to download the file, but it is required for continued play on Xbox Live. If you do not wish to download the file, that is your choice, however, you will not be able to play Halo 2 on the Live service.So you've been warned.
Q: What is in this autoupdate? A: Most of the stuff in this autoupdate is designed to fix cheating, security or minor, invisible bugs, but one thing you will notice right away, is that the Relic teleporter bug has been fixed, so you can no longer crouch jump to get through a locked teleporter. That's going to make team games a lot more palatable on one of the bigger, more complex maps in the game.
Q: What will happen to a player if his or her Xbox contains modded content? A: You will be banned if you are detected playing our game with modified Halo 2 content. Your ban will be from matchmaking, it will be permanent, and there will be no appeal process.
Q: Do Action Replay saves constitute modded content ? A: Playing with ANY modified content online is a bannable offense. Custom game types, created or loaded using Action Replay or similar devices, and then played on Live are considered modified content.
Q: Does this mean softmods are bannable too? A: Yes. Softmods – that is, a modification made to your content without using a hardware-modified Xbox – are bannable. Delete them.
Q: Why is modified content bad? A: Because it sucks. It ruins the experience for legitimate players, and is almost universally used to cheat. If you want to play modded content with your friends, do it on System Link. If you log into Live, you're banned. You've been warned. [/QUOTE]
More Q&A's on bungie.net.
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