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Maya 2008 announced, boasts improved performance
>> From arstechnica.com: [QUOTE] For serious 3D work for TV, game development, and special effects, Autodesk's Maya package is a popular and frequently-used solution. The newest iteration of the software, Maya 2008, was announced yesterday, and will be on display at SIGGRAPH from August 7 to August 9.
This latest Maya release is emphasizing reliability and efficiency instead of flashy new features, a wise choice for a high-end application. The workflow for polygon modeling has been streamlined and is supposedly more efficient, and a few tweaks have been made to the way polygon tools work. The performance of many of the tools has supposedly been increased, and rendering is now faster as well. DirectX HLSL shaders are now supported, which is good news for PS3 or Xbox 360 developers, and Maya's character animation has also gotten a bit better. [/QUOTE]
Full Story: arstechnica.com
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