Did you get an RRoD? Which 360 version? (if several pick most recent version)

yes, Xenon (v1)
yes, Zephyr (v2)
yes, Falcon (v3)
yes, Opus (v3.1)
yes, unknown version
no

 


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Encode360 v2.0 beta5 *update beta5a*
>> Dan released a new version of Encode360(info) - an application which will convert virtually any video format to high quality WMV's which can be played by the Xbox 360 or the Microsoft Zune device.
What's new/fixed:
Added:
* Automatic correction for Non-Square-Pixel videos. This should resolve most Aspect Ratio issues
* OGM File Support (Except for subtitles, although someone could probably build an PPS like the MKV one?)
* Added DVR-MS as a filetype (may or may not work. I can't find a codec that works with this)
* Ability to set additional settings through Encode360.Exe.XML
-Video Buffer Size (Bitrate Modes Only - Default 3000)
-Video Buffer Max (Peak Bitrate Mode Only - Default 5000)
-Video Image Sharpness (Quality Based VBR Mode Only - Default 100)
-Video Keyframe Distance (Default 2000)
* Can move processed files to the Recycle Bin by specifying "RECYCLE BIN" as the move path
* PostProcessing Scriptlets
* If a PreProcessing Scriptlet exists, the filetype it's for gets added to the supported format list
Changed:
* Major Major Change - No more FFMPEG! Now uses MediaInfo 0.7.4.3 Libraries
-This has a lot of knock-on effects and is likely to have fixed a lot of reported bugs, but maybe caused new ones
* Fail-over to No Progress if MediaInfo can't determine the source duration
* Selecting Output to Zune or Zune Bitrate now auto enables 2 channel downmix as well as setting all other Zune defaults
* Numerous failsafes implemented to prevent encodes from failing
* Expanded out the abilities of PreProcessing Scriptlets
* If using the MKV Subtitle PPS, you'll need to re-download from here
Fixed:
* Arithmetic error in timerPercentComplete_Tick would occur if WME couldn't determine the source duration
* Default settings for 802.11b in an unconfigured environment were too high
* Numerous cosmetic and logging bugs

UPDATE: Encode360 v2.0 beta5a has been released with a few fixes:
* Frame rate was sometimes calculated incorrectly which caused encoding to fail
* Percentage Complete was way off. Hopefully I've sorted this out now.
* Duration was always reported in seconds. Should now be reported in H/M/S.
* Output resolution said "N/A" when not autoscaling. It now correctly says the same as the Input resolution

Official Site: http://www.dcunningham.net
Download: here
Discuss this news item on our forums: forums.xbox-scene.com
(Wednesday 27 December 2006 00:47 EST) - (PermaLink) - (Digg News)
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