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Encode360 v2.0 beta3a
>> Dan released a new version of Encode360(info) - an application which will convert virtually any video format to high quality WMV's which can be played by the X-Box 360 or the Microsoft Zune device:
[QUOTE]
Finally, Beta 3 is now available! This has turned into a fairly hefty project for me and one of the reasons it's taken quite a while to get it out the door. I'm extremely pleased to say though, that it's been worth the wait.
I've spent a huge amount of time developing this app for you good people. If you feel it's made you a better person, improved your sex life, or just plain made you happier, please donate something to keep the project going.

Here's the full changelog since beta 2:
Added:
- Total UI Overhaul. Too many changes to list
- Pre-Processing Scriptlets - expand Encode360 with community developed pre-processing scripts. See the new PPS forum for details
- Video Postview (shows what the encoded file will be like, i.e. Shows subtitles, cropping etc)
- Monitoring and automatic processing/encoding of files in a particular folder
- TS Filetype support
- MOV Filetype Support
- Full support for Zune (bitrate recommendations from Microsoft)
- 2 Pass Encoding
- CBR, Peak based VBR and Bitrate based VBR Modes
- Predefined bitrates for best streaming quality on CBR & Peak VBR modes
- Automatic Content Analysis and Video Optimisation for Standard, Interlace, Deinterlace and Inverse Telecine
- UI culture independance. Should now work regardless of your regional settings
- Proper About Box featuring a Donation button! (hint hint)
Changed:
- AC3Filter now gets configured to bypass audio AS IS, instead of setting to 1, 2, or 5.1 chanels. This saves us a lot of problems, and because we're bypassing the audio mixer, it should also re-encode at the same volume as the input file
- Audio quality is now limited to conform to WMA codec standards
- Files are removed from the encode list as they are successfully encoded
- You can no longer accidentally close the UI if encoding is in progress
- Stopping an encode no longer gives a Cancelled error
- Improved FFMpeg parsing
- Better status messages
- Better definitions on logging
Fixed:
- Selecting Zune as output resolution while using a Bitrate mode resulted in a "SelectedIndex" error (beta3a)
- Using the /Auto commandline switch with Monitor mode resulted in a "No files selected" error (beta3a)
- Minimise to System Tray didn't minimise the PostView and Advanced Settings windows if they were open (beta3a)
- Not auto-scaling outputted the file at a weird resolution
- If the video bitrate can't be discovered with FFMpeg, you can still continue
- Stopping an encode and then doing a batch encode afterwards was fail after the first file
- x64 FFDShow wasn't being recognised correctly
[/QUOTE]

Official Site: http://www.dcunningham.net
Downloads + Instructions: here
Discuss this news item on our forums: forums.xbox-scene.com
(Sunday 17 December 2006 21:41 EST) - (PermaLink) - (Digg News)
(Posted by:: )

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