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XBLA's Review-Based Delisting? The Developer Perspective
>> From gamasutra.com: [QUOTE] Following Microsoft's announcement that it would be delisting Xbox Live Arcade games with a MetaCritic score lower than 65%, if other conversion rate and age criteria were met, newly launched Gamasutra sister site Gamerbytes asked XBLA developers exactly what they thought.
Both Mare Sheppard and Raigan Burns, the two members of N+ developer Metanet Software, were more outwardly frustrated by the announcement.
Mare Sheppard: "Wow, that seems so extreme! It seems very unfair that the offending titles would be pulled entirely, regardless of their sales. Sure, they may be rated/reviewed poorly, but isn't that, realistically, entirely subjective? And, a conversion rate of 6% is still admirable, isn't it?"
Raigan Burns: "It really doesn't make any sense that they wouldn't just bump them to a lower-profile category... deleting them outright is INSANE. Amazon stocks books with single-digit annual sales, and they have to deal with physical inventory! You'd think digital would be even cheaper to manage. We both believe that a rating system would be a better solution to this problem. The system implemented on the Wii is working very well, for example, especially since it requires players to have played the game for a certain amount of time before they get to rate it. It's fair, and such an important feature. Cutting down the catalog is not an effective way to manage complexity; user ratings are." [/QUOTE]
Full Story: gamasutra.com
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