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Rage Xbox 360 Disc Controversy: Microsoft 'Not Being Dickheads'
>> From shacknews.com: [QUOTE] Yesterday, Rage lead designer and id Software employee Tim Willits quickly shot down a report claiming that that content had been cut from the upcoming shooter due to the limiting size of Xbox 360 DVDs.
But what of the compression issue? During his QuakeCon speech in August, Carmack put pressure on Microsoft to drop its royalty fees for additional Xbox 360 discs in order to free up more space for the game's content, saying the title would look worse on the Xbox 360 due to compression. Now Willits says the whole thing was a classic misunderstanding. "Microsoft is not being dickheads," he said. "It was a simple kind of miscommunication. Microsoft does not charge a royalty per disc, but there is a cost of goods that goes along with manufacturing. "
However, Willits noted that the cost of manufacturing a third disc was not behind the decision to spread the game across two discs. Instead, the game's story structure was the decisive factor. The narrative Willits produced split well into two acts, and the company wasn't planning for enough content to justify a third.
And what of the comments by Carmack that the game will look worse on the Xbox 360 due to compression and space limitations? "Yes, I mean, technically that is correct, but realistically and practically they look the same," explained Willits. "The confusion over three discs was just a simple mixup here at id, not a disagreement.. John is so black and white. John is so technically correct. You know how John is." [/QUOTE]
Full Story: shacknews.com
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